Lurkars / gloomhavensecretariat

A Gloomhaven / Frosthaven Companion App
https://gloomhaven-secretariat.de
GNU Affero General Public License v3.0
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Add tracking of Buildings (FH) #163

Open Lurkars opened 1 year ago

Lurkars commented 1 year ago
Lurkars commented 1 year ago

Basic buildings support on Campagin Sheet in v0.61.0

UChess1986 commented 1 year ago

The hide needed appears to be hidden

image

Lurkars commented 1 year ago

I moved the view to the bottom, more scrolling, but hopefully better view in v0.62.0

UChess1986 commented 1 year ago

Looks much better, but I was wondering if it would be less crowded if a new "page" is added for outpost stuff if that makes sense

Lurkars commented 1 year ago

yeah, I liked to have the physical sheet in digital form and then some processes are connected, that's why I wanted to add buildings there. Not seeing your resources or not being able to put resources from characters to supply while managing buildings seems also not good to me. (Actually I am not playing FH, so just assuming most stuff!). For now I put it down on the sheet as more separated, so hopefully looks already a bit better now.

TheSquinter commented 1 year ago

Just some notes on buildings in v0.62.2:

Lurkars commented 1 year ago

Just Frist quick replay regarding unlocking by number: did you test? Because this should already work!

TheSquinter commented 1 year ago

Just Frist quick replay regarding unlocking by number: did you test? Because this should already work!

I was using the wrong numbers of the buildings... yes it works! Edit: It's actually an error with the data. I was trying building 88. But data has it as 8. I updated my PR.

itemforty commented 1 year ago

Some of the buildings are upgraded through events, how is that triggered here?

Lurkars commented 1 year ago

You can force upgrade by double click (long press on mobile) on upgrade button.

itemforty commented 1 year ago

That's not working for me on desktop or mobile in 62.4. Trying not to spoil anything here, but I was thinking of the Barracks specifically.

Lurkars commented 1 year ago

That's not working for me on desktop or mobile in 62.4. Trying not to spoil anything here, but I was thinking of the Barracks specifically.

Yes, thanks was a bug introduced with adding money, should now be fixed in v0.62.5

Lurkars commented 1 year ago

Town guard deck added in v0.65.4

Lurkars commented 1 year ago

Improvements made to building and upgrading in v0.78.0:

tttopuz commented 5 months ago

It would be nice to have some way to integrate the Garden.

A way to see one of two possible states of the garden (seeding/harvesting) that switches every week would be already a big improvement. This can be done on the building list.

image

Lurkars commented 5 months ago

I will investigate this. In general, support for garden was already an idea. Just have to think about good UX.