LuukNoverraz / SumoShooters

A local multiplayer mobile game that mixes billiards with sumo. Made with the Unity Engine.
https://luuknoverraz.itch.io/sumo-shooters
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Online syncing not completely working yet #3

Open LuukNoverraz opened 4 years ago

LuukNoverraz commented 4 years ago

Some progress has been made on online functionality using Photon Unity Networking 2, otherwise just known as PUN. So far, the menus and preparation part of online fully works but once two players connect to a room, there is a lot of information that does not get synced. Besides the player location, many things such as the randomly chosen map, powerups and more do not get synced resulting in an overall unplayable online experience as of now.

Although I would like to work on this again soon, I think setting the priority on local multiplayer would be better currently, thus the wontfix label.

LuukNoverraz commented 4 years ago

Online

LuukNoverraz commented 4 years ago

I am currently working on the issue again, now the map and power ups get synced too via the GameController too I think....

Due to issue #4 I can't really test this though, so I will be working on fixing that issue first.