Probably setting some base line agents, simple (single worker, closest forest targeting) and organic (build workers, target closest forests, deliver to closest city tiles)
Has a basic consistency tests to ensure the C++ code runs the same as the transpiled. Only tests the organic bot, which uses
auto types, iterators, vector, set, strings, classes, friends... all of which have no issues.
New C++ kit
Probably setting some base line agents, simple (single worker, closest forest targeting) and organic (build workers, target closest forests, deliver to closest city tiles)
Has a basic consistency tests to ensure the C++ code runs the same as the transpiled. Only tests the organic bot, which uses
auto
types, iterators, vector, set, strings, classes, friends... all of which have no issues.