LuxArdens / Stellaris---RPG-Traits-mod

Stellaris mod: RPG Traits
MIT License
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Syncretic species and rogue servitor secondary species #28

Closed TvoEx closed 6 years ago

TvoEx commented 6 years ago

If you applied, say titanic on them, you would get massively powerful slaves without the empire buffs and debuffs, In my opinion this is fine as is, why should the mod limit people from having titanic slaves.

While the empire modifiers aren't used as the main species isn't titanic, the slaves still have all the trait modifiers of buffs and debuffs, they still take 10 times longer to grow, consume 500% more food and consumer goods.

TvoEx commented 6 years ago

But this is your mod, so you have the final say.

LuxArdens commented 6 years ago

Titanic cannot be added through genemodding, and cannot be 'picked' for syncretic species, so this 'problem' exists only partially. (In fact, I believe that currently, playing as a Titanic species with the Syncretic civic, you get a subservient species that doesn't have the Titanic trait and is thus fairly useless to you.)

It's still very powerful to conquer a (primitive) Titanic species and use them as Mineral slaves though, but I agree that that's pretty much fine. I would make it so that the buildings those slaves use are more expensive, but there's no way to do that and I greatly prefer such a minor advantage over completely locking down the possibility.