Open Theverat opened 6 years ago
Apparently Blender does not expect premultiplied alpha in the rendered image.
With premultiplied alpha we get dark borders in the compositor. This is an imagepipeline without the premultiplied alpha plugin:
However, I still have to find out how to best solve the problem inside the LuxCore imagepipeline (without Blender compositor).
https://forums.luxcorerender.org/viewtopic.php?f=4&p=3090#p3090
Edges.blend.zip