Closed foreachthing closed 3 months ago
Hi, this is a known error. For viewport render only OPTIX denoiser works. For NVIDIA cards, you can use CUDA and then OPTIX is available.
Ok. But Optix is not available with BlendLuxCore?! I can use Optix with Cycles, though.
Hi! For OPTIX usage, you need to set a CUDA film device in the addon preferences.
I was just to post the same thing! I've missed that setting π Thanks for your support!!!
I pushed a new version of the addon. Please download the new archive. There were missing dlls for the viewport OIDN denoiser. Now, it should work with OIDN, too.
Works with OIDN and Optix! ππΌ
.blend file:
Any.
Steps to reproduce:
Enable viewport denoising (Optix not available, OIDN used), wait for preview to render. Denoising failed, check console for details.
Screenshots or rendered images:
Error message from Blender console:
Console Output
``` Read prefs: "C:\Users\foreachthing\AppData\Roaming\Blender Foundation\Blender\4.1\config\userpref.blend" Start generating Sanctus Libraries... Sanctus Library Size: 442 Loaded SL Previews in 0.16 seconds. Loading SL Preferences... BlendLuxCore 2.9alpha1 registered (with pyluxcore 2.9) Updating device list Read blend: "C:\Users\foreachthing\Desktop\Blender.blend" Updating device list WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' [SDL][26.344] Define ImageMap: NamedObject [SDL][26.344] Camera type: perspective [SDL][26.344] Camera position: Point[0, 0, 0] [SDL][26.344] Camera target: Point[0, 0, 0] [SDL][26.344] Camera clipping plane disabled [LuxCore][26.344] Configuration: [LuxCore][26.344] renderengine.type = "RTPATHOCL" [LuxCore][26.344] sampler.type = "TILEPATHSAMPLER" [LuxCore][26.344] scene.epsilon.min = 1e-05 [LuxCore][26.360] scene.epsilon.max = 0.1 [LuxCore][26.360] opencl.devices.select = "10" [LuxCore][26.360] File Name Resolver Configuration: ================================================== [Engine/Viewport] New session [Exporter] Creating session [SDL][26.422] Define ImageMap: NamedObject [SDL][26.422] Camera type: perspective [SDL][26.422] Camera position: Point[7.35889, -6.92579, 3.12435] [SDL][26.422] Camera target: Point[6.64713, -6.26536, 2.88513] [SDL][26.422] Camera clipping plane disabled WARNING: Material "Material": Missing node tree WARNING: No material defined [SDL][26.422] Material definition: 2216990102280 [SDL][26.422] Material definition: __CLAY__ [SDL][26.422] Scene objects count: 2 [SDL][26.422] Light definition: __WORLD_BACKGROUND_LIGHT__ [LuxCore][26.438] Configuration: [LuxCore][26.438] path.pathdepth.total = 7 [LuxCore][26.438] path.pathdepth.diffuse = 5 [LuxCore][26.438] path.pathdepth.glossy = 5 [LuxCore][26.438] path.pathdepth.specular = 6 [LuxCore][26.438] path.hybridbackforward.enable = 0 [LuxCore][26.438] path.hybridbackforward.partition = 0 [LuxCore][26.438] path.hybridbackforward.glossinessthreshold = 0.049 [LuxCore][26.438] rtpath.resolutionreduction.preview = 4 [LuxCore][26.438] rtpath.resolutionreduction.preview.step = 2 [LuxCore][26.438] rtpath.resolutionreduction = 2 [LuxCore][26.438] opencl.cpu.use = 0 [LuxCore][26.438] opencl.gpu.use = 1 [LuxCore][26.438] opencl.devices.select = "10" [LuxCore][26.438] opencl.native.threads.count = 0 [LuxCore][26.453] renderengine.type = "RTPATHOCL" [LuxCore][26.453] sampler.type = "TILEPATHSAMPLER" [LuxCore][26.453] film.width = 1586 [LuxCore][26.453] film.height = 992 [LuxCore][26.453] film.filter.type = "NONE" [LuxCore][26.453] film.filter.width = 1.5 [LuxCore][26.453] lightstrategy.type = "LOG_POWER" [LuxCore][26.453] scene.epsilon.min = 1e-05 [LuxCore][26.453] scene.epsilon.max = 0.1 [LuxCore][26.453] path.albedospecular.type = "REFLECT_TRANSMIT" [LuxCore][26.453] path.albedospecular.glossinessthreshold = 0.05 [LuxCore][26.453] film.opencl.enable = 1 [LuxCore][26.453] film.opencl.device = 0 [LuxCore][26.453] path.forceblackbackground.enable = 0 [LuxCore][26.453] renderengine.seed = 1 [LuxCore][26.453] film.outputs.0.type = "RGB_IMAGEPIPELINE" [LuxCore][26.453] film.outputs.0.index = 0 [LuxCore][26.453] film.outputs.0.filename = "RGB_IMAGEPIPELINE_0.png" [LuxCore][26.453] film.outputs.1.type = "ALBEDO" [LuxCore][26.453] film.outputs.1.filename = "ALBEDO.exr" [LuxCore][26.453] film.outputs.2.type = "AVG_SHADING_NORMAL" [LuxCore][26.453] film.outputs.2.filename = "AVG_SHADING_NORMAL.exr" [LuxCore][26.453] film.imagepipelines.000.0.type = "NOP" [LuxCore][26.453] film.imagepipelines.000.1.type = "TONEMAP_LINEAR" [LuxCore][26.469] film.imagepipelines.000.1.scale = 1 [LuxCore][26.469] film.imagepipelines.000.radiancescales.0.enabled = 1 [LuxCore][26.469] film.imagepipelines.000.radiancescales.0.globalscale = 1 [LuxCore][26.469] film.imagepipelines.000.radiancescales.0.rgbscale = 1 1 1 [LuxCore][26.469] batch.haltspp = 0 0 [LuxCore][26.469] batch.halttime = 0 [LuxCore][26.469] File Name Resolver Configuration: Export took 0.0 s [LuxCore][26.469] Film resolution: 1586x992 [SDL][26.469] Film output definition: RGB_IMAGEPIPELINE [image.png] [SDL][26.469] Image pipeline: film.imagepipelines.000 [SDL][26.469] Image pipeline step 0: NOP [SDL][26.469] Image pipeline step 1: TONEMAP_LINEAR [SDL][26.469] Film output definition: RGB_IMAGEPIPELINE [RGB_IMAGEPIPELINE_0.png] [SDL][26.469] Film output definition: ALBEDO [ALBEDO.exr] [SDL][26.469] Film output definition: AVG_SHADING_NORMAL [AVG_SHADING_NORMAL.exr] [LuxRays][26.469] OpenCL support: enabled [LuxRays][26.469] OpenCL Platform 0: NVIDIA CUDA [LuxRays][26.469] CUDA support: enabled [LuxRays][26.469] CUDA support: available [LuxRays][26.469] CUDA driver version: 12.40 [LuxRays][26.469] CUDA device count: 1 [LuxRays][26.485] Optix support: available [LuxRays][26.485] Device 0 name: Native [LuxRays][26.485] Device 0 type: NATIVE_THREAD [LuxRays][26.485] Device 0 compute units: 1 [LuxRays][26.485] Device 0 preferred float vector width: 4 [LuxRays][26.485] Device 0 max allocable memory: 17592186044415MBytes [LuxRays][26.485] Device 0 max allocable memory block size: 17592186044415MBytes [LuxRays][26.485] Device 0 has out of core memory support: 0 [LuxRays][26.485] Device 1 name: NVIDIA GeForce RTX 2070 [LuxRays][26.485] Device 1 type: OPENCL_GPU [LuxRays][26.485] Device 1 compute units: 36 [LuxRays][26.485] Device 1 preferred float vector width: 1 [LuxRays][26.485] Device 1 max allocable memory: 8191MBytes [LuxRays][26.485] Device 1 max allocable memory block size: 2047MBytes [LuxRays][26.485] Device 1 has out of core memory support: 0 [LuxRays][26.485] Device 2 name: NVIDIA GeForce RTX 2070 [LuxRays][26.485] Device 2 type: CUDA_GPU [LuxRays][26.485] Device 2 compute units: 64 [LuxRays][26.485] Device 2 preferred float vector width: 1 [LuxRays][26.485] Device 2 max allocable memory: 8191MBytes [LuxRays][26.485] Device 2 max allocable memory block size: 17592186044415MBytes [LuxRays][26.485] Device 2 has out of core memory support: 1 [LuxRays][26.485] Device 2 CUDA compute capability: 7.5 [LuxRays][26.485] Creating 1 intersection device(s) [LuxRays][26.485] Allocating intersection device 0: NVIDIA GeForce RTX 2070 (Type = OPENCL_GPU) [LuxCore][26.578] CUDA devices used: [LuxCore][26.578] OpenCL devices used: [LuxCore][26.578] [NVIDIA GeForce RTX 2070 OpenCLIntersect] [LuxCore][26.578] Device OpenCL version: OpenCL 3.0 CUDA [LuxCore][26.578] Native devices used: 0 [LuxCore][26.578] Configuring 1 OpenCL render threads [LuxCore][26.578] Configuring 0 native render threads [LuxRays][26.578] Preprocessing DataSet [LuxRays][26.578] Total vertex count: 28 [LuxRays][26.578] Total triangle count: 14 [LuxRays][26.578] Preprocessing DataSet done [LuxRays][26.578] Adding DataSet accelerator: MBVH [LuxRays][26.578] Total vertex count: 28 [LuxRays][26.578] Total triangle count: 14 [LuxRays][26.578] Building Multilevel Bounding Volume Hierarchy: 2 leafs [LuxRays][26.578] BVH Dataset preprocessing time: 0ms [LuxRays][26.578] BVH builder: EMBREE_BINNED_SAH [LuxRays][26.578] BVH build hierarchy time: 0ms [LuxRays][26.578] BVH total build time: 0ms [LuxRays][26.578] Total BVH memory usage: 0Kbytes [LuxRays][26.578] BVH Dataset preprocessing time: 0ms [LuxRays][26.578] BVH builder: EMBREE_BINNED_SAH [LuxRays][26.578] BVH build hierarchy time: 0ms [LuxRays][26.578] BVH total build time: 0ms [LuxRays][26.594] Total BVH memory usage: 0Kbytes [LuxRays][26.594] Building Multilevel Bounding Volume Hierarchy root tree [LuxRays][26.594] MBVH root tree builder: EMBREE_BINNED_SAH [LuxRays][26.594] MBVH build time: 16ms [LuxRays][26.594] Total Multilevel BVH memory usage: 0Kbytes [LuxRays][26.594] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] MBVH mesh vertices buffer size: 336bytes [LuxRays][26.594] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] MBVH nodes buffer size: 800bytes [LuxRays][26.594] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] MBVH leaf transformations buffer size: 128bytes [LuxRays][26.594] [MBVHKernel] Compiler options: -D LUXRAYS_OPENCL_KERNEL -D PARAM_RAY_EPSILON_MIN=1e-05f -D PARAM_RAY_EPSILON_MAX=0.1f -D LUXRAYS_OPENCL_DEVICE -D LUXRAYS_OS_WINDOWS -cl-fast-relaxed-math -cl-mad-enable [LuxRays][26.594] [MBVHKernel] Compiling kernels [LuxRays][26.594] [MBVHKernel] Program cached [LuxRays][26.594] Adding DataSet accelerator: EMBREE [LuxRays][26.594] Total vertex count: 28 [LuxRays][26.594] Total triangle count: 14 [LuxRays][26.610] EmbreeAccel build time: 0ms [LuxCore][26.656] Tiles initialization time: 0.00 secs [LuxCore][26.656] [PathOCLBaseRenderEngine] OpenCL max. page memory size: 2097072Kbytes [LuxCore][26.656] Compile Geometry [LuxCore][26.656] Scene geometry compilation time: 0ms [LuxCore][26.656] Compile 2 Textures [LuxCore][26.656] Texture evaluation ops count: 6 [LuxCore][26.672] Texture evaluation max. stack size: 3 [LuxCore][26.672] Textures compilation time: 16ms [LuxCore][26.672] Compile 2 Materials [LuxCore][26.672] Material evaluation ops count: 14 [LuxCore][26.672] Material evaluation max. stack size: 8 [LuxCore][26.672] Material compilation time: 0ms [LuxCore][26.672] Compile Lights [LuxCore][26.672] Lights compilation time: 0ms [LuxCore][26.672] Compile ImageMaps [LuxCore][26.672] Image maps page(s) count: 1 [LuxCore][26.672] RGB channel page 0 size: 3072Kbytes [LuxCore][26.672] Image maps compilation time: 0ms [LuxCore][26.672] Always enabled OpenCL code: [LuxCore][26.672] Compile Geometry [LuxCore][26.672] Scene geometry compilation time: 0ms [LuxCore][26.672] Compile 2 Textures [LuxCore][26.672] Texture evaluation ops count: 6 [LuxCore][26.672] Texture evaluation max. stack size: 3 [LuxCore][26.672] Textures compilation time: 0ms [LuxCore][26.672] Compile 2 Materials [LuxCore][26.672] Material evaluation ops count: 14 [LuxCore][26.672] Material evaluation max. stack size: 8 [LuxCore][26.672] Material compilation time: 0ms [LuxCore][26.672] Compile Lights [LuxCore][26.672] Lights compilation time: 0ms [LuxCore][26.672] Compile ImageMaps [LuxCore][26.672] Image maps page(s) count: 1 [LuxCore][26.672] RGB channel page 0 size: 3072Kbytes [LuxCore][26.672] Image maps compilation time: 0ms [LuxCore][26.672] Starting 1 OpenCL render threads [LuxRays][26.688] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] RADIANCE_PER_PIXEL_NORMALIZEDs[0] buffer size: 24,614Kbytes [LuxRays][26.688] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] ALBEDO buffer size: 24,614Kbytes [LuxRays][26.703] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] AVG_SHADING_NORMAL buffer size: 24,614Kbytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] RADIANCE_PER_PIXEL_NORMALIZEDs[0] buffer size: 24,614Kbytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Camera buffer size: 5,492bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Normals buffer size: 336bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] UVs buffer size: 224bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Triangle normals buffer size: 168bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Vertices buffer size: 336bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Triangles buffer size: 168bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Mesh description buffer size: 624bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] ImageMap descriptions buffer size: 40bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] ImageMaps buffer size: 3,072Kbytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Textures buffer size: 656bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Texture evaluation ops buffer size: 48bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Texture evaluation stacks buffer size: 4,704Kbytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Materials buffer size: 456bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Material evaluation ops buffer size: 168bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Material evaluation stacks buffer size: 12,544Kbytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Scene objects buffer size: 48bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Lights buffer size: 344bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Env. light indices buffer size: 4bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Light offsets (Part I) buffer size: 8bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Env. light distributions buffer size: 1,028Kbytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] LightsDistribution buffer size: 16bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] InfiniteLightSourcesDistribution buffer size: 16bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Ray buffer size: 18,816Kbytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] RayHit buffer size: 7,840Kbytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] GPUTaskConfiguration buffer size: 336bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] GPUTask buffer size: 260,288Kbytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] GPUTaskDirectLight buffer size: 23,520Kbytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] GPUTaskState buffer size: 153,664Kbytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] GPUTask Stats buffer size: 1,568Kbytes [LuxRays][26.735] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] SamplerSharedData buffer size: 36bytes [LuxCore][26.735] [PathOCLBaseRenderThread::0] Size of a Sample: 16bytes [LuxRays][26.735] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Sample buffer size: 6,272Kbytes [LuxCore][26.735] [PathOCLBaseRenderThread::0] Size of a SampleData: 8bytes [LuxRays][26.735] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] SampleData buffer size: 3,136Kbytes [LuxCore][26.735] [PathOCLBaseRenderThread::0] Size of a SampleResult: 428bytes [LuxRays][26.735] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] SampleResult buffer size: 167,776Kbytes [LuxRays][26.735] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] PathInfo buffer size: 42,336Kbytes [LuxRays][26.735] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] DirectLightVolumeInfo buffer size: 17,248Kbytes [LuxRays][26.735] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Pixel Filter Distribution buffer size: 33Kbytes [LuxCore][26.735] [PathOCLBaseRenderThread::0] Compiling kernels [LuxRays][26.735] [PathOCL kernel] Compiler options: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D RENDER_ENGINE_RTPATHOCL -D PARAM_RAY_EPSILON_MIN=1e-05f -D PARAM_RAY_EPSILON_MAX=0.1f -D LUXCORE_NVIDIA_OPENCL -D LUXRAYS_OPENCL_DEVICE -D LUXRAYS_OS_WINDOWS -cl-fast-relaxed-math -cl-mad-enable [LuxRays][26.735] [PathOCL kernel] Compiling kernels [LuxRays][26.781] [PathOCL kernel] Program cached [LuxCore][26.781] [PathOCLBaseRenderThread::0] Compiling Film_Clear Kernel [LuxCore][26.781] [PathOCLBaseRenderThread::0] Compiling InitSeed Kernel [LuxCore][26.781] [PathOCLBaseRenderThread::0] Compiling Init Kernel [LuxCore][26.781] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_RT_NEXT_VERTEX Kernel [LuxCore][26.781] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_HIT_NOTHING Kernel [LuxCore][26.781] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_HIT_OBJECT Kernel [LuxCore][26.781] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_RT_DL Kernel [LuxCore][26.781] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_DL_ILLUMINATE Kernel [LuxCore][26.781] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_DL_SAMPLE_BSDF Kernel [LuxCore][26.781] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_GENERATE_NEXT_VERTEX_RAY Kernel [LuxCore][26.797] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_SPLAT_SAMPLE Kernel [LuxCore][26.797] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_NEXT_SAMPLE Kernel [LuxCore][26.797] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_GENERATE_CAMERA_RAY Kernel [LuxCore][26.797] [PathOCLBaseRenderThread::0] AdvancePaths_MK_* workgroup size: 32 [LuxCore][26.797] [PathOCLBaseRenderThread::0] Kernels compilation time: 61ms [LuxCore][26.797] Starting 0 native render threads [LuxCore][26.813] Film hardware image pipeline [LuxCore][26.875] Film hardware device used: NVIDIA GeForce RTX 2070 OpenCLIntersect (Type: OPENCL_GPU) [LuxCore][26.875] Device OpenCL version: OpenCL 3.0 CUDA [LuxRays][26.875] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] IMAGEPIPELINE buffer size: 18,437Kbytes [LuxRays][26.891] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Merge buffer size: 24,583Kbytes [LuxRays][26.891] [MergeSampleBuffersOCL] Compiler options: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D LUXRAYS_OPENCL_DEVICE -D LUXRAYS_OS_WINDOWS -cl-fast-relaxed-math -cl-mad-enable [LuxRays][26.891] [MergeSampleBuffersOCL] Compiling kernels [LuxRays][26.891] [MergeSampleBuffersOCL] Program cached [LuxCore][26.891] [MergeSampleBuffersOCL] Compiling Film_MergeBufferInitialize Kernel [LuxCore][26.891] [MergeSampleBuffersOCL] Compiling Film_MergeRADIANCE_PER_PIXEL_NORMALIZED Kernel [LuxCore][26.891] [MergeSampleBuffersOCL] Compiling Film_MergeRADIANCE_PER_SCREEN_NORMALIZED Kernel [LuxCore][26.891] [MergeSampleBuffersOCL] Compiling Film_MergeBufferFinalize Kernel [LuxCore][26.891] [MergeSampleBuffersOCL] Kernels compilation time: 0ms [LuxRays][26.906] [LinearToneMap] Compiler options: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D LUXRAYS_OPENCL_DEVICE -D LUXRAYS_OS_WINDOWS -cl-fast-relaxed-math -cl-mad-enable [LuxRays][26.906] [LinearToneMap] Compiling kernels [LuxRays][26.906] [LinearToneMap] Program cached [LuxCore][26.906] [AutoLinearToneMap] Compiling LinearToneMap_Apply Kernel [LuxCore][26.906] [LinearToneMap] Kernels compilation time: 0ms [Engine/Viewport] Pausing session [LuxCore][29.016] [NVIDIA GeForce RTX 2070 OpenCLIntersect] Memory used for hardware image pipeline: 43020Kbytes Traceback (most recent call last): File "C:\Users\foreachthing\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\BlendLuxCore\draw\viewport.py", line 173, in load_denoiser_result with open(self._denoised_file_path, "rb") as f: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ FileNotFoundError: [Errno 2] No such file or directory: 'C:\\Users\\foreachthing\\AppData\\Local\\Temp\\2216707172432_denoised.pfm' During handling of the above exception, another exception occurred: Traceback (most recent call last): File "C:\Users\foreachthing\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\BlendLuxCore\engine\base.py", line 128, in view_draw viewport.view_draw(self, context, depsgraph) File "C:\Users\foreachthing\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\BlendLuxCore\engine\viewport.py", line 221, in view_draw framebuffer.load_denoiser_result(scene) File "C:\Users\foreachthing\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\BlendLuxCore\draw\viewport.py", line 178, in load_denoiser_result raise Exception("Denoising failed, check console for details") Exception: Denoising failed, check console for details ```OS: Windows 11 Blender version: 4.11 LuxCore version: 2.9a1