LuxCoreRender / BlendLuxCore

Blender Integration for LuxCore
GNU General Public License v3.0
726 stars 91 forks source link

[BlendLuxCore v2.9alpha1] Denoising failed #923

Closed foreachthing closed 3 months ago

foreachthing commented 3 months ago

.blend file:

Any.

Steps to reproduce:

Enable viewport denoising (Optix not available, OIDN used), wait for preview to render. Denoising failed, check console for details.

Screenshots or rendered images:

image

Error message from Blender console:

Console Output ``` Read prefs: "C:\Users\foreachthing\AppData\Roaming\Blender Foundation\Blender\4.1\config\userpref.blend" Start generating Sanctus Libraries... Sanctus Library Size: 442 Loaded SL Previews in 0.16 seconds. Loading SL Preferences... BlendLuxCore 2.9alpha1 registered (with pyluxcore 2.9) Updating device list Read blend: "C:\Users\foreachthing\Desktop\Blender.blend" Updating device list WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' WARN (bpy.rna): C:\Users\blender\git\blender-v410\blender.git\source\blender\python\intern\bpy_rna.cc:1366 pyrna_enum_to_py: current value '0' matches no enum in 'GafferHDRIProperties', '', 'hdri' [SDL][26.344] Define ImageMap: NamedObject [SDL][26.344] Camera type: perspective [SDL][26.344] Camera position: Point[0, 0, 0] [SDL][26.344] Camera target: Point[0, 0, 0] [SDL][26.344] Camera clipping plane disabled [LuxCore][26.344] Configuration: [LuxCore][26.344] renderengine.type = "RTPATHOCL" [LuxCore][26.344] sampler.type = "TILEPATHSAMPLER" [LuxCore][26.344] scene.epsilon.min = 1e-05 [LuxCore][26.360] scene.epsilon.max = 0.1 [LuxCore][26.360] opencl.devices.select = "10" [LuxCore][26.360] File Name Resolver Configuration: ================================================== [Engine/Viewport] New session [Exporter] Creating session [SDL][26.422] Define ImageMap: NamedObject [SDL][26.422] Camera type: perspective [SDL][26.422] Camera position: Point[7.35889, -6.92579, 3.12435] [SDL][26.422] Camera target: Point[6.64713, -6.26536, 2.88513] [SDL][26.422] Camera clipping plane disabled WARNING: Material "Material": Missing node tree WARNING: No material defined [SDL][26.422] Material definition: 2216990102280 [SDL][26.422] Material definition: __CLAY__ [SDL][26.422] Scene objects count: 2 [SDL][26.422] Light definition: __WORLD_BACKGROUND_LIGHT__ [LuxCore][26.438] Configuration: [LuxCore][26.438] path.pathdepth.total = 7 [LuxCore][26.438] path.pathdepth.diffuse = 5 [LuxCore][26.438] path.pathdepth.glossy = 5 [LuxCore][26.438] path.pathdepth.specular = 6 [LuxCore][26.438] path.hybridbackforward.enable = 0 [LuxCore][26.438] path.hybridbackforward.partition = 0 [LuxCore][26.438] path.hybridbackforward.glossinessthreshold = 0.049 [LuxCore][26.438] rtpath.resolutionreduction.preview = 4 [LuxCore][26.438] rtpath.resolutionreduction.preview.step = 2 [LuxCore][26.438] rtpath.resolutionreduction = 2 [LuxCore][26.438] opencl.cpu.use = 0 [LuxCore][26.438] opencl.gpu.use = 1 [LuxCore][26.438] opencl.devices.select = "10" [LuxCore][26.438] opencl.native.threads.count = 0 [LuxCore][26.453] renderengine.type = "RTPATHOCL" [LuxCore][26.453] sampler.type = "TILEPATHSAMPLER" [LuxCore][26.453] film.width = 1586 [LuxCore][26.453] film.height = 992 [LuxCore][26.453] film.filter.type = "NONE" [LuxCore][26.453] film.filter.width = 1.5 [LuxCore][26.453] lightstrategy.type = "LOG_POWER" [LuxCore][26.453] scene.epsilon.min = 1e-05 [LuxCore][26.453] scene.epsilon.max = 0.1 [LuxCore][26.453] path.albedospecular.type = "REFLECT_TRANSMIT" [LuxCore][26.453] path.albedospecular.glossinessthreshold = 0.05 [LuxCore][26.453] film.opencl.enable = 1 [LuxCore][26.453] film.opencl.device = 0 [LuxCore][26.453] path.forceblackbackground.enable = 0 [LuxCore][26.453] renderengine.seed = 1 [LuxCore][26.453] film.outputs.0.type = "RGB_IMAGEPIPELINE" [LuxCore][26.453] film.outputs.0.index = 0 [LuxCore][26.453] film.outputs.0.filename = "RGB_IMAGEPIPELINE_0.png" [LuxCore][26.453] film.outputs.1.type = "ALBEDO" [LuxCore][26.453] film.outputs.1.filename = "ALBEDO.exr" [LuxCore][26.453] film.outputs.2.type = "AVG_SHADING_NORMAL" [LuxCore][26.453] film.outputs.2.filename = "AVG_SHADING_NORMAL.exr" [LuxCore][26.453] film.imagepipelines.000.0.type = "NOP" [LuxCore][26.453] film.imagepipelines.000.1.type = "TONEMAP_LINEAR" [LuxCore][26.469] film.imagepipelines.000.1.scale = 1 [LuxCore][26.469] film.imagepipelines.000.radiancescales.0.enabled = 1 [LuxCore][26.469] film.imagepipelines.000.radiancescales.0.globalscale = 1 [LuxCore][26.469] film.imagepipelines.000.radiancescales.0.rgbscale = 1 1 1 [LuxCore][26.469] batch.haltspp = 0 0 [LuxCore][26.469] batch.halttime = 0 [LuxCore][26.469] File Name Resolver Configuration: Export took 0.0 s [LuxCore][26.469] Film resolution: 1586x992 [SDL][26.469] Film output definition: RGB_IMAGEPIPELINE [image.png] [SDL][26.469] Image pipeline: film.imagepipelines.000 [SDL][26.469] Image pipeline step 0: NOP [SDL][26.469] Image pipeline step 1: TONEMAP_LINEAR [SDL][26.469] Film output definition: RGB_IMAGEPIPELINE [RGB_IMAGEPIPELINE_0.png] [SDL][26.469] Film output definition: ALBEDO [ALBEDO.exr] [SDL][26.469] Film output definition: AVG_SHADING_NORMAL [AVG_SHADING_NORMAL.exr] [LuxRays][26.469] OpenCL support: enabled [LuxRays][26.469] OpenCL Platform 0: NVIDIA CUDA [LuxRays][26.469] CUDA support: enabled [LuxRays][26.469] CUDA support: available [LuxRays][26.469] CUDA driver version: 12.40 [LuxRays][26.469] CUDA device count: 1 [LuxRays][26.485] Optix support: available [LuxRays][26.485] Device 0 name: Native [LuxRays][26.485] Device 0 type: NATIVE_THREAD [LuxRays][26.485] Device 0 compute units: 1 [LuxRays][26.485] Device 0 preferred float vector width: 4 [LuxRays][26.485] Device 0 max allocable memory: 17592186044415MBytes [LuxRays][26.485] Device 0 max allocable memory block size: 17592186044415MBytes [LuxRays][26.485] Device 0 has out of core memory support: 0 [LuxRays][26.485] Device 1 name: NVIDIA GeForce RTX 2070 [LuxRays][26.485] Device 1 type: OPENCL_GPU [LuxRays][26.485] Device 1 compute units: 36 [LuxRays][26.485] Device 1 preferred float vector width: 1 [LuxRays][26.485] Device 1 max allocable memory: 8191MBytes [LuxRays][26.485] Device 1 max allocable memory block size: 2047MBytes [LuxRays][26.485] Device 1 has out of core memory support: 0 [LuxRays][26.485] Device 2 name: NVIDIA GeForce RTX 2070 [LuxRays][26.485] Device 2 type: CUDA_GPU [LuxRays][26.485] Device 2 compute units: 64 [LuxRays][26.485] Device 2 preferred float vector width: 1 [LuxRays][26.485] Device 2 max allocable memory: 8191MBytes [LuxRays][26.485] Device 2 max allocable memory block size: 17592186044415MBytes [LuxRays][26.485] Device 2 has out of core memory support: 1 [LuxRays][26.485] Device 2 CUDA compute capability: 7.5 [LuxRays][26.485] Creating 1 intersection device(s) [LuxRays][26.485] Allocating intersection device 0: NVIDIA GeForce RTX 2070 (Type = OPENCL_GPU) [LuxCore][26.578] CUDA devices used: [LuxCore][26.578] OpenCL devices used: [LuxCore][26.578] [NVIDIA GeForce RTX 2070 OpenCLIntersect] [LuxCore][26.578] Device OpenCL version: OpenCL 3.0 CUDA [LuxCore][26.578] Native devices used: 0 [LuxCore][26.578] Configuring 1 OpenCL render threads [LuxCore][26.578] Configuring 0 native render threads [LuxRays][26.578] Preprocessing DataSet [LuxRays][26.578] Total vertex count: 28 [LuxRays][26.578] Total triangle count: 14 [LuxRays][26.578] Preprocessing DataSet done [LuxRays][26.578] Adding DataSet accelerator: MBVH [LuxRays][26.578] Total vertex count: 28 [LuxRays][26.578] Total triangle count: 14 [LuxRays][26.578] Building Multilevel Bounding Volume Hierarchy: 2 leafs [LuxRays][26.578] BVH Dataset preprocessing time: 0ms [LuxRays][26.578] BVH builder: EMBREE_BINNED_SAH [LuxRays][26.578] BVH build hierarchy time: 0ms [LuxRays][26.578] BVH total build time: 0ms [LuxRays][26.578] Total BVH memory usage: 0Kbytes [LuxRays][26.578] BVH Dataset preprocessing time: 0ms [LuxRays][26.578] BVH builder: EMBREE_BINNED_SAH [LuxRays][26.578] BVH build hierarchy time: 0ms [LuxRays][26.578] BVH total build time: 0ms [LuxRays][26.594] Total BVH memory usage: 0Kbytes [LuxRays][26.594] Building Multilevel Bounding Volume Hierarchy root tree [LuxRays][26.594] MBVH root tree builder: EMBREE_BINNED_SAH [LuxRays][26.594] MBVH build time: 16ms [LuxRays][26.594] Total Multilevel BVH memory usage: 0Kbytes [LuxRays][26.594] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] MBVH mesh vertices buffer size: 336bytes [LuxRays][26.594] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] MBVH nodes buffer size: 800bytes [LuxRays][26.594] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] MBVH leaf transformations buffer size: 128bytes [LuxRays][26.594] [MBVHKernel] Compiler options: -D LUXRAYS_OPENCL_KERNEL -D PARAM_RAY_EPSILON_MIN=1e-05f -D PARAM_RAY_EPSILON_MAX=0.1f -D LUXRAYS_OPENCL_DEVICE -D LUXRAYS_OS_WINDOWS -cl-fast-relaxed-math -cl-mad-enable [LuxRays][26.594] [MBVHKernel] Compiling kernels [LuxRays][26.594] [MBVHKernel] Program cached [LuxRays][26.594] Adding DataSet accelerator: EMBREE [LuxRays][26.594] Total vertex count: 28 [LuxRays][26.594] Total triangle count: 14 [LuxRays][26.610] EmbreeAccel build time: 0ms [LuxCore][26.656] Tiles initialization time: 0.00 secs [LuxCore][26.656] [PathOCLBaseRenderEngine] OpenCL max. page memory size: 2097072Kbytes [LuxCore][26.656] Compile Geometry [LuxCore][26.656] Scene geometry compilation time: 0ms [LuxCore][26.656] Compile 2 Textures [LuxCore][26.656] Texture evaluation ops count: 6 [LuxCore][26.672] Texture evaluation max. stack size: 3 [LuxCore][26.672] Textures compilation time: 16ms [LuxCore][26.672] Compile 2 Materials [LuxCore][26.672] Material evaluation ops count: 14 [LuxCore][26.672] Material evaluation max. stack size: 8 [LuxCore][26.672] Material compilation time: 0ms [LuxCore][26.672] Compile Lights [LuxCore][26.672] Lights compilation time: 0ms [LuxCore][26.672] Compile ImageMaps [LuxCore][26.672] Image maps page(s) count: 1 [LuxCore][26.672] RGB channel page 0 size: 3072Kbytes [LuxCore][26.672] Image maps compilation time: 0ms [LuxCore][26.672] Always enabled OpenCL code: [LuxCore][26.672] Compile Geometry [LuxCore][26.672] Scene geometry compilation time: 0ms [LuxCore][26.672] Compile 2 Textures [LuxCore][26.672] Texture evaluation ops count: 6 [LuxCore][26.672] Texture evaluation max. stack size: 3 [LuxCore][26.672] Textures compilation time: 0ms [LuxCore][26.672] Compile 2 Materials [LuxCore][26.672] Material evaluation ops count: 14 [LuxCore][26.672] Material evaluation max. stack size: 8 [LuxCore][26.672] Material compilation time: 0ms [LuxCore][26.672] Compile Lights [LuxCore][26.672] Lights compilation time: 0ms [LuxCore][26.672] Compile ImageMaps [LuxCore][26.672] Image maps page(s) count: 1 [LuxCore][26.672] RGB channel page 0 size: 3072Kbytes [LuxCore][26.672] Image maps compilation time: 0ms [LuxCore][26.672] Starting 1 OpenCL render threads [LuxRays][26.688] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] RADIANCE_PER_PIXEL_NORMALIZEDs[0] buffer size: 24,614Kbytes [LuxRays][26.688] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] ALBEDO buffer size: 24,614Kbytes [LuxRays][26.703] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] AVG_SHADING_NORMAL buffer size: 24,614Kbytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] RADIANCE_PER_PIXEL_NORMALIZEDs[0] buffer size: 24,614Kbytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Camera buffer size: 5,492bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Normals buffer size: 336bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] UVs buffer size: 224bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Triangle normals buffer size: 168bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Vertices buffer size: 336bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Triangles buffer size: 168bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Mesh description buffer size: 624bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] ImageMap descriptions buffer size: 40bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] ImageMaps buffer size: 3,072Kbytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Textures buffer size: 656bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Texture evaluation ops buffer size: 48bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Texture evaluation stacks buffer size: 4,704Kbytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Materials buffer size: 456bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Material evaluation ops buffer size: 168bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Material evaluation stacks buffer size: 12,544Kbytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Scene objects buffer size: 48bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Lights buffer size: 344bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Env. light indices buffer size: 4bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Light offsets (Part I) buffer size: 8bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Env. light distributions buffer size: 1,028Kbytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] LightsDistribution buffer size: 16bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] InfiniteLightSourcesDistribution buffer size: 16bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Ray buffer size: 18,816Kbytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] RayHit buffer size: 7,840Kbytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] GPUTaskConfiguration buffer size: 336bytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] GPUTask buffer size: 260,288Kbytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] GPUTaskDirectLight buffer size: 23,520Kbytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] GPUTaskState buffer size: 153,664Kbytes [LuxRays][26.719] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] GPUTask Stats buffer size: 1,568Kbytes [LuxRays][26.735] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] SamplerSharedData buffer size: 36bytes [LuxCore][26.735] [PathOCLBaseRenderThread::0] Size of a Sample: 16bytes [LuxRays][26.735] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Sample buffer size: 6,272Kbytes [LuxCore][26.735] [PathOCLBaseRenderThread::0] Size of a SampleData: 8bytes [LuxRays][26.735] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] SampleData buffer size: 3,136Kbytes [LuxCore][26.735] [PathOCLBaseRenderThread::0] Size of a SampleResult: 428bytes [LuxRays][26.735] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] SampleResult buffer size: 167,776Kbytes [LuxRays][26.735] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] PathInfo buffer size: 42,336Kbytes [LuxRays][26.735] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] DirectLightVolumeInfo buffer size: 17,248Kbytes [LuxRays][26.735] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Pixel Filter Distribution buffer size: 33Kbytes [LuxCore][26.735] [PathOCLBaseRenderThread::0] Compiling kernels [LuxRays][26.735] [PathOCL kernel] Compiler options: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D RENDER_ENGINE_RTPATHOCL -D PARAM_RAY_EPSILON_MIN=1e-05f -D PARAM_RAY_EPSILON_MAX=0.1f -D LUXCORE_NVIDIA_OPENCL -D LUXRAYS_OPENCL_DEVICE -D LUXRAYS_OS_WINDOWS -cl-fast-relaxed-math -cl-mad-enable [LuxRays][26.735] [PathOCL kernel] Compiling kernels [LuxRays][26.781] [PathOCL kernel] Program cached [LuxCore][26.781] [PathOCLBaseRenderThread::0] Compiling Film_Clear Kernel [LuxCore][26.781] [PathOCLBaseRenderThread::0] Compiling InitSeed Kernel [LuxCore][26.781] [PathOCLBaseRenderThread::0] Compiling Init Kernel [LuxCore][26.781] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_RT_NEXT_VERTEX Kernel [LuxCore][26.781] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_HIT_NOTHING Kernel [LuxCore][26.781] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_HIT_OBJECT Kernel [LuxCore][26.781] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_RT_DL Kernel [LuxCore][26.781] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_DL_ILLUMINATE Kernel [LuxCore][26.781] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_DL_SAMPLE_BSDF Kernel [LuxCore][26.781] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_GENERATE_NEXT_VERTEX_RAY Kernel [LuxCore][26.797] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_SPLAT_SAMPLE Kernel [LuxCore][26.797] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_NEXT_SAMPLE Kernel [LuxCore][26.797] [PathOCLBaseRenderThread::0] Compiling AdvancePaths_MK_GENERATE_CAMERA_RAY Kernel [LuxCore][26.797] [PathOCLBaseRenderThread::0] AdvancePaths_MK_* workgroup size: 32 [LuxCore][26.797] [PathOCLBaseRenderThread::0] Kernels compilation time: 61ms [LuxCore][26.797] Starting 0 native render threads [LuxCore][26.813] Film hardware image pipeline [LuxCore][26.875] Film hardware device used: NVIDIA GeForce RTX 2070 OpenCLIntersect (Type: OPENCL_GPU) [LuxCore][26.875] Device OpenCL version: OpenCL 3.0 CUDA [LuxRays][26.875] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] IMAGEPIPELINE buffer size: 18,437Kbytes [LuxRays][26.891] [Device NVIDIA GeForce RTX 2070 OpenCLIntersect] Merge buffer size: 24,583Kbytes [LuxRays][26.891] [MergeSampleBuffersOCL] Compiler options: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D LUXRAYS_OPENCL_DEVICE -D LUXRAYS_OS_WINDOWS -cl-fast-relaxed-math -cl-mad-enable [LuxRays][26.891] [MergeSampleBuffersOCL] Compiling kernels [LuxRays][26.891] [MergeSampleBuffersOCL] Program cached [LuxCore][26.891] [MergeSampleBuffersOCL] Compiling Film_MergeBufferInitialize Kernel [LuxCore][26.891] [MergeSampleBuffersOCL] Compiling Film_MergeRADIANCE_PER_PIXEL_NORMALIZED Kernel [LuxCore][26.891] [MergeSampleBuffersOCL] Compiling Film_MergeRADIANCE_PER_SCREEN_NORMALIZED Kernel [LuxCore][26.891] [MergeSampleBuffersOCL] Compiling Film_MergeBufferFinalize Kernel [LuxCore][26.891] [MergeSampleBuffersOCL] Kernels compilation time: 0ms [LuxRays][26.906] [LinearToneMap] Compiler options: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D LUXRAYS_OPENCL_DEVICE -D LUXRAYS_OS_WINDOWS -cl-fast-relaxed-math -cl-mad-enable [LuxRays][26.906] [LinearToneMap] Compiling kernels [LuxRays][26.906] [LinearToneMap] Program cached [LuxCore][26.906] [AutoLinearToneMap] Compiling LinearToneMap_Apply Kernel [LuxCore][26.906] [LinearToneMap] Kernels compilation time: 0ms [Engine/Viewport] Pausing session [LuxCore][29.016] [NVIDIA GeForce RTX 2070 OpenCLIntersect] Memory used for hardware image pipeline: 43020Kbytes Traceback (most recent call last): File "C:\Users\foreachthing\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\BlendLuxCore\draw\viewport.py", line 173, in load_denoiser_result with open(self._denoised_file_path, "rb") as f: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ FileNotFoundError: [Errno 2] No such file or directory: 'C:\\Users\\foreachthing\\AppData\\Local\\Temp\\2216707172432_denoised.pfm' During handling of the above exception, another exception occurred: Traceback (most recent call last): File "C:\Users\foreachthing\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\BlendLuxCore\engine\base.py", line 128, in view_draw viewport.view_draw(self, context, depsgraph) File "C:\Users\foreachthing\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\BlendLuxCore\engine\viewport.py", line 221, in view_draw framebuffer.load_denoiser_result(scene) File "C:\Users\foreachthing\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\BlendLuxCore\draw\viewport.py", line 178, in load_denoiser_result raise Exception("Denoising failed, check console for details") Exception: Denoising failed, check console for details ```

OS: Windows 11 Blender version: 4.11 LuxCore version: 2.9a1

neo2068 commented 3 months ago

Hi, this is a known error. For viewport render only OPTIX denoiser works. For NVIDIA cards, you can use CUDA and then OPTIX is available.

foreachthing commented 3 months ago

Ok. But Optix is not available with BlendLuxCore?! I can use Optix with Cycles, though.

neo2068 commented 3 months ago

Hi! For OPTIX usage, you need to set a CUDA film device in the addon preferences. grafik

foreachthing commented 3 months ago

I was just to post the same thing! I've missed that setting πŸ™ˆ Thanks for your support!!!

neo2068 commented 3 months ago

I pushed a new version of the addon. Please download the new archive. There were missing dlls for the viewport OIDN denoiser. Now, it should work with OIDN, too.

foreachthing commented 3 months ago

Works with OIDN and Optix! πŸ™πŸΌ