LuxCoreRender / BlendLuxCore

Blender Integration for LuxCore
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Blender luxcore clashes on blender 4.2 for linux (popos 22.04/ubuntu 22.04) #937

Open lucianopetrigh opened 3 weeks ago

lucianopetrigh commented 3 weeks ago

blender.crash.txt

Hi, i like so much luxcore and i've been working with it since blender 2.79. But i am having a seriously problem.. i am stuck with luxcore in blender 2.93.. i tried it on blender 3.6. but it didnt work, so i said its ok and i will still use it in 2.93.

But blender made a critical shift between 3.x and 4.x. so in case i want to use luxcore which is 2.93, i have to save the file from 4.x to 3.6 so i can use the .blend file in 2.93 (which is the only luxcore that actually works for me). so when i knew that there is the alpha for 4.0, i downloaded it. the installation was good, no trace call error. but when i hit render blender 4.0 luxcore crashes.

as for the luxcore3.6 and why i dont use it, because when i hit render i cant see the objects (meshes), its only a sky texture (the one that luxcore already has).

the report inside blender.crash.txt:

Blender 4.0.2, Commit date: 2023-12-05 07:41, Hash 9be62e85b727

bpy.context.scene.render.engine = 'LUXCORE' # Property bpy.context.scene.luxcore.config.device = 'OCL' # Property

backtrace

./blender() [0xf3a7b0] ./blender() [0x8c42ec] /lib/x86_64-linux-gnu/libc.so.6(+0x42520) [0x71f701e42520] /home/luciano/Downloads/Programs/blender-4.0.2-linux-x64/lib/libembree4.so.4(+0x163667d) [0x71f711c3667d] /home/luciano/Downloads/Programs/blender-4.0.2-linux-x64/lib/libembree4.so.4(+0x147c535) [0x71f711a7c535] /home/luciano/Downloads/Programs/blender-4.0.2-linux-x64/lib/libembree4.so.4(rtcIntersect1+0x34) [0x71f710688fa4] /home/luciano/.config/blender/4.0/scripts/addons/BlendLuxCore/bin/pyluxcore.so(_ZNK7luxrays11EmbreeAccel9IntersectEPKNS_3RayEPNS_6RayHitE+0xc3) [0x71f6c51d2093] /home/luciano/.config/blender/4.0/scripts/addons/BlendLuxCore/bin/pyluxcore.so(+0xa635a2) [0x71f6c4e635a2] /home/luciano/.config/blender/4.0/scripts/addons/BlendLuxCore/bin/pyluxcore.so(_ZN3slg16ProjectiveCamera10UpdateAutoEPKNS_5SceneE+0x13e) [0x71f6c4e690ae] /home/luciano/.config/blender/4.0/scripts/addons/BlendLuxCore/bin/pyluxcore.so(_ZN3slg5Scene10PreprocessEPN7luxrays7ContextEjjPKjb+0x155) [0x71f6c4da3a95] /home/luciano/.config/blender/4.0/scripts/addons/BlendLuxCore/bin/pyluxcore.so(+0x86fc10) [0x71f6c4c6fc10] /home/luciano/.config/blender/4.0/scripts/addons/BlendLuxCore/bin/pyluxcore.so(_ZN7luxcore6detail17RenderSessionImpl5StartEv+0x34) [0x71f6c4bc32a4] /home/luciano/.config/blender/4.0/scripts/addons/BlendLuxCore/bin/pyluxcore.so(+0x720a59) [0x71f6c4b20a59] /home/luciano/.config/blender/4.0/scripts/addons/BlendLuxCore/bin/pyluxcore.so(+0x1ff5ead) [0x71f6c63f5ead] /home/luciano/.config/blender/4.0/scripts/addons/BlendLuxCore/bin/pyluxcore.so(+0x1ff60bc) [0x71f6c63f60bc] /home/luciano/.config/blender/4.0/scripts/addons/BlendLuxCore/bin/pyluxcore.so(+0x1ffacf3) [0x71f6c63facf3] /home/luciano/.config/blender/4.0/scripts/addons/BlendLuxCore/bin/pyluxcore.so(+0x1ff36a6) [0x71f6c63f36a6] ./blender(_PyObject_MakeTpCall+0x7b) [0x81868b] ./blender() [0x668883] ./blender(_PyEval_EvalFrameDefault+0x4fda) [0x878e6a] ./blender() [0x8730a2] ./blender() [0x854cd16] ./blender() [0x8531c84] /lib/x86_64-linux-gnu/libc.so.6(+0x94ac3) [0x71f701e94ac3] /lib/x86_64-linux-gnu/libc.so.6(+0x126850) [0x71f701f26850]

Python backtrace

File "/home/luciano/.config/blender/4.0/scripts/addons/BlendLuxCore/engine/viewport.py", line 13 in start_session

odil24 commented 1 day ago

blender.crash.txt

Hi, i like so much luxcore and i've been working with it since blender 2.79. But i am having a seriously problem.. i am stuck with luxcore in blender 2.93.. i tried it on blender 3.6. but it didnt work, so i said its ok and i will still use it in 2.93.

But blender made a critical shift between 3.x and 4.x. so in case i want to use luxcore which is 2.93, i have to save the file from 4.x to 3.6 so i can use the .blend file in 2.93 (which is the only luxcore that actually works for me). so when i knew that there is the alpha for 4.0, i downloaded it. the installation was good, no trace call error. but when i hit render blender 4.0 luxcore crashes.

as for the luxcore3.6 and why i dont use it, because when i hit render i cant see the objects (meshes), its only a sky texture (the one that luxcore already has).

the report inside blender.crash.txt:

Blender 4.0.2, Commit date: 2023-12-05 07:41, Hash 9be62e85b727

bpy.context.scene.render.engine = 'LUXCORE' # Property bpy.context.scene.luxcore.config.device = 'OCL' # Property

backtrace

./blender() [0xf3a7b0] ./blender() [0x8c42ec] /lib/x86_64-linux-gnu/libc.so.6(+0x42520) [0x71f701e42520] /home/luciano/Downloads/Programs/blender-4.0.2-linux-x64/lib/libembree4.so.4(+0x163667d) [0x71f711c3667d] /home/luciano/Downloads/Programs/blender-4.0.2-linux-x64/lib/libembree4.so.4(+0x147c535) [0x71f711a7c535] /home/luciano/Downloads/Programs/blender-4.0.2-linux-x64/lib/libembree4.so.4(rtcIntersect1+0x34) [0x71f710688fa4] /home/luciano/.config/blender/4.0/scripts/addons/BlendLuxCore/bin/pyluxcore.so(_ZNK7luxrays11EmbreeAccel9IntersectEPKNS_3RayEPNS_6RayHitE+0xc3) [0x71f6c51d2093] /home/luciano/.config/blender/4.0/scripts/addons/BlendLuxCore/bin/pyluxcore.so(+0xa635a2) [0x71f6c4e635a2] /home/luciano/.config/blender/4.0/scripts/addons/BlendLuxCore/bin/pyluxcore.so(_ZN3slg16ProjectiveCamera10UpdateAutoEPKNS_5SceneE+0x13e) [0x71f6c4e690ae] /home/luciano/.config/blender/4.0/scripts/addons/BlendLuxCore/bin/pyluxcore.so(_ZN3slg5Scene10PreprocessEPN7luxrays7ContextEjjPKjb+0x155) [0x71f6c4da3a95] /home/luciano/.config/blender/4.0/scripts/addons/BlendLuxCore/bin/pyluxcore.so(+0x86fc10) [0x71f6c4c6fc10] /home/luciano/.config/blender/4.0/scripts/addons/BlendLuxCore/bin/pyluxcore.so(_ZN7luxcore6detail17RenderSessionImpl5StartEv+0x34) [0x71f6c4bc32a4] /home/luciano/.config/blender/4.0/scripts/addons/BlendLuxCore/bin/pyluxcore.so(+0x720a59) [0x71f6c4b20a59] /home/luciano/.config/blender/4.0/scripts/addons/BlendLuxCore/bin/pyluxcore.so(+0x1ff5ead) [0x71f6c63f5ead] /home/luciano/.config/blender/4.0/scripts/addons/BlendLuxCore/bin/pyluxcore.so(+0x1ff60bc) [0x71f6c63f60bc] /home/luciano/.config/blender/4.0/scripts/addons/BlendLuxCore/bin/pyluxcore.so(+0x1ffacf3) [0x71f6c63facf3] /home/luciano/.config/blender/4.0/scripts/addons/BlendLuxCore/bin/pyluxcore.so(+0x1ff36a6) [0x71f6c63f36a6] ./blender(_PyObject_MakeTpCall+0x7b) [0x81868b] ./blender() [0x668883] ./blender(_PyEval_EvalFrameDefault+0x4fda) [0x878e6a] ./blender() [0x8730a2] ./blender() [0x854cd16] ./blender() [0x8531c84] /lib/x86_64-linux-gnu/libc.so.6(+0x94ac3) [0x71f701e94ac3] /lib/x86_64-linux-gnu/libc.so.6(+0x126850) [0x71f701f26850]

Python backtrace

File "/home/luciano/.config/blender/4.0/scripts/addons/BlendLuxCore/engine/viewport.py", line 13 in start_session

Are you tried also rendering using CPU instead of GPU?

lucianopetrigh commented 1 day ago

hi.. yes .. it crashes also on CPU.. i used it on 3.6 and it crashed (because i have reinstalled it after reporting the issue)

BlendLuxCore 2.7beta registered (with pyluxcore 2.6) Traceback (most recent call last): File "/home/xxxx/Downloads/Programs/blender-3.6.11/3.6/scripts/modules/addon_utils.py", line 333, in enable mod = import(module_name) ModuleNotFoundError: No module named 'octane'

[Engine/Viewport] New session [Exporter] Creating session [SDL][41.005] Define ImageMap: NamedObject [SDL][41.006] Camera type: perspective [SDL][41.006] Camera position: Point[14.7279, -6.5051, 8.01803] [SDL][41.006] Camera target: Point[13.9091, -6.14344, 7.57225] [SDL][41.006] Camera clipping plane disabled 137129231128072 [SDL][41.007] Material definition: 137129231128072 [SDL][41.032] Scene objects count: 1 [SDL][41.032] Light definition: WORLD_BACKGROUND_LIGHT [LuxCore][41.068] Configuration: [LuxCore][41.068] path.pathdepth.total = 7 [LuxCore][41.068] path.pathdepth.diffuse = 5 [LuxCore][41.068] path.pathdepth.glossy = 5 [LuxCore][41.068] path.pathdepth.specular = 6 [LuxCore][41.068] path.hybridbackforward.enable = 0 [LuxCore][41.068] path.hybridbackforward.partition = 0.8 [LuxCore][41.068] path.hybridbackforward.glossinessthreshold = 0.049 [LuxCore][41.068] rtpathcpu.zoomphase.size = 4 [LuxCore][41.068] rtpathcpu.zoomphase.weight = 0 [LuxCore][41.068] renderengine.type = "RTPATHCPU" [LuxCore][41.068] sampler.type = "RTPATHCPUSAMPLER" [LuxCore][41.068] film.width = 1484 [LuxCore][41.068] film.height = 862 [LuxCore][41.068] film.filter.type = "NONE" [LuxCore][41.068] film.filter.width = 1.5 [LuxCore][41.068] lightstrategy.type = "LOG_POWER" [LuxCore][41.068] scene.epsilon.min = 1e-05 [LuxCore][41.068] scene.epsilon.max = 0.1 [LuxCore][41.068] path.albedospecular.type = "REFLECT_TRANSMIT" [LuxCore][41.068] path.albedospecular.glossinessthreshold = 0.05 [LuxCore][41.068] film.opencl.enable = 1 [LuxCore][41.068] film.opencl.device = 1 [LuxCore][41.068] path.forceblackbackground.enable = 0 [LuxCore][41.068] renderengine.seed = 1 [LuxCore][41.068] film.outputs.0.type = "RGB_IMAGEPIPELINE" [LuxCore][41.069] film.outputs.0.index = 0 [LuxCore][41.069] film.outputs.0.filename = "RGB_IMAGEPIPELINE_0.png" [LuxCore][41.069] film.outputs.1.type = "ALBEDO" [LuxCore][41.069] film.outputs.1.filename = "ALBEDO.exr" [LuxCore][41.069] film.outputs.2.type = "AVG_SHADING_NORMAL" [LuxCore][41.069] film.outputs.2.filename = "AVG_SHADING_NORMAL.exr" [LuxCore][41.069] film.imagepipelines.000.0.type = "NOP" [LuxCore][41.069] film.imagepipelines.000.1.type = "TONEMAP_LINEAR" [LuxCore][41.069] film.imagepipelines.000.1.scale = 1 [LuxCore][41.069] film.imagepipelines.000.radiancescales.0.enabled = 1 [LuxCore][41.069] film.imagepipelines.000.radiancescales.0.globalscale = 1 [LuxCore][41.069] film.imagepipelines.000.radiancescales.0.rgbscale = 1 1 1 [LuxCore][41.069] batch.haltspp = 0 0 [LuxCore][41.069] batch.halttime = 0 [LuxCore][41.069] File Name Resolver Configuration: Export took 0.1 s [LuxCore][41.069] Film resolution: 1484x862 [SDL][41.070] Film output definition: RGB_IMAGEPIPELINE [image.png] [SDL][41.070] Image pipeline: film.imagepipelines.000 [SDL][41.070] Image pipeline step 0: NOP [SDL][41.070] Image pipeline step 1: TONEMAP_LINEAR [SDL][41.070] Film output definition: RGB_IMAGEPIPELINE [RGB_IMAGEPIPELINE_0.png] [SDL][41.070] Film output definition: ALBEDO [ALBEDO.exr] [SDL][41.070] Film output definition: AVG_SHADING_NORMAL [AVG_SHADING_NORMAL.exr] [LuxRays][41.071] OpenCL support: enabled [LuxRays][41.071] OpenCL Platform 0: NVIDIA CUDA [LuxRays][41.071] CUDA support: enabled [LuxRays][41.071] CUDA support: available [LuxRays][41.071] CUDA driver version: 11.40 [LuxRays][41.071] CUDA device count: 1 [LuxRays][41.071] Optix support: available [LuxRays][41.071] Device 0 name: Native [LuxRays][41.071] Device 0 type: NATIVE_THREAD [LuxRays][41.071] Device 0 compute units: 1 [LuxRays][41.071] Device 0 preferred float vector width: 4 [LuxRays][41.071] Device 0 max allocable memory: 17592186044415MBytes [LuxRays][41.071] Device 0 max allocable memory block size: 17592186044415MBytes [LuxRays][41.071] Device 0 has out of core memory support: 0 [LuxRays][41.071] Device 1 name: NVIDIA GeForce 920M [LuxRays][41.071] Device 1 type: OPENCL_GPU [LuxRays][41.071] Device 1 compute units: 2 [LuxRays][41.071] Device 1 preferred float vector width: 1 [LuxRays][41.071] Device 1 max allocable memory: 2004MBytes [LuxRays][41.072] Device 1 max allocable memory block size: 501MBytes [LuxRays][41.072] Device 1 has out of core memory support: 0 [LuxRays][41.072] Device 2 name: NVIDIA GeForce 920M [LuxRays][41.072] Device 2 type: CUDA_GPU [LuxRays][41.072] Device 2 compute units: 192 [LuxRays][41.072] Device 2 preferred float vector width: 1 [LuxRays][41.072] Device 2 max allocable memory: 2004MBytes [LuxRays][41.072] Device 2 max allocable memory block size: 17592186044415MBytes [LuxRays][41.072] Device 2 has out of core memory support: 1 [LuxRays][41.072] Device 2 CUDA compute capability: 3.5 [LuxRays][41.072] Creating 4 intersection device(s) [LuxRays][41.072] Allocating intersection device 0: Native (Type = NATIVE_THREAD) [LuxRays][41.072] Allocating intersection device 1: Native (Type = NATIVE_THREAD) [LuxRays][41.072] Allocating intersection device 2: Native (Type = NATIVE_THREAD) [LuxRays][41.072] Allocating intersection device 3: Native (Type = NATIVE_THREAD) [LuxCore][41.072] Configuring 4 CPU render threads [LuxRays][41.072] Preprocessing DataSet [LuxRays][41.072] Total vertex count: 24 [LuxRays][41.072] Total triangle count: 12 [LuxRays][41.073] Preprocessing DataSet done [LuxRays][41.073] Adding DataSet accelerator: EMBREE [LuxRays][41.073] Total vertex count: 24 [LuxRays][41.073] Total triangle count: 12 [LuxRays][41.073] EmbreeAccel build time: 0ms Writing: /tmp/blender.crash.txt Segmentation fault (core dumped)

odil24 commented 1 day ago

hi.. yes .. it crashes also on CPU.. i used it on 3.6 and it crashed (because i have reinstalled it after reporting the issue)

BlendLuxCore 2.7beta registered (with pyluxcore 2.6)

Traceback (most recent call last): File "/home/xxxx/Downloads/Programs/blender-3.6.11/3.6/scripts/modules/addon_utils.py", line 333, in enable mod = import(module_name) ModuleNotFoundError: No module named 'octane' [Engine/Viewport] New session [Exporter] Creating session [SDL][41.005] Define ImageMap: NamedObject [SDL][41.006] Camera type: perspective [SDL][41.006] Camera position: Point[14.7279, -6.5051, 8.01803] [SDL][41.006] Camera target: Point[13.9091, -6.14344, 7.57225] [SDL][41.006] Camera clipping plane disabled 137129231128072 [SDL][41.007] Material definition: 137129231128072 [SDL][41.032] Scene objects count: 1 [SDL][41.032] Light definition: WORLD_BACKGROUND_LIGHT [LuxCore][41.068] Configuration: [LuxCore][41.068] path.pathdepth.total = 7 [LuxCore][41.068] path.pathdepth.diffuse = 5 [LuxCore][41.068] path.pathdepth.glossy = 5 [LuxCore][41.068] path.pathdepth.specular = 6 [LuxCore][41.068] path.hybridbackforward.enable = 0 [LuxCore][41.068] path.hybridbackforward.partition = 0.8 [LuxCore][41.068] path.hybridbackforward.glossinessthreshold = 0.049 [LuxCore][41.068] rtpathcpu.zoomphase.size = 4 [LuxCore][41.068] rtpathcpu.zoomphase.weight = 0 [LuxCore][41.068] renderengine.type = "RTPATHCPU" [LuxCore][41.068] sampler.type = "RTPATHCPUSAMPLER" [LuxCore][41.068] film.width = 1484 [LuxCore][41.068] film.height = 862 [LuxCore][41.068] film.filter.type = "NONE" [LuxCore][41.068] film.filter.width = 1.5 [LuxCore][41.068] lightstrategy.type = "LOG_POWER" [LuxCore][41.068] scene.epsilon.min = 1e-05 [LuxCore][41.068] scene.epsilon.max = 0.1 [LuxCore][41.068] path.albedospecular.type = "REFLECT_TRANSMIT" [LuxCore][41.068] path.albedospecular.glossinessthreshold = 0.05 [LuxCore][41.068] film.opencl.enable = 1 [LuxCore][41.068] film.opencl.device = 1 [LuxCore][41.068] path.forceblackbackground.enable = 0 [LuxCore][41.068] renderengine.seed = 1 [LuxCore][41.068] film.outputs.0.type = "RGB_IMAGEPIPELINE" [LuxCore][41.069] film.outputs.0.index = 0 [LuxCore][41.069] film.outputs.0.filename = "RGB_IMAGEPIPELINE_0.png" [LuxCore][41.069] film.outputs.1.type = "ALBEDO" [LuxCore][41.069] film.outputs.1.filename = "ALBEDO.exr" [LuxCore][41.069] film.outputs.2.type = "AVG_SHADING_NORMAL" [LuxCore][41.069] film.outputs.2.filename = "AVG_SHADING_NORMAL.exr" [LuxCore][41.069] film.imagepipelines.000.0.type = "NOP" [LuxCore][41.069] film.imagepipelines.000.1.type = "TONEMAP_LINEAR" [LuxCore][41.069] film.imagepipelines.000.1.scale = 1 [LuxCore][41.069] film.imagepipelines.000.radiancescales.0.enabled = 1 [LuxCore][41.069] film.imagepipelines.000.radiancescales.0.globalscale = 1 [LuxCore][41.069] film.imagepipelines.000.radiancescales.0.rgbscale = 1 1 1 [LuxCore][41.069] batch.haltspp = 0 0 [LuxCore][41.069] batch.halttime = 0 [LuxCore][41.069] File Name Resolver Configuration: Export took 0.1 s [LuxCore][41.069] Film resolution: 1484x862 [SDL][41.070] Film output definition: RGB_IMAGEPIPELINE [image.png] [SDL][41.070] Image pipeline: film.imagepipelines.000 [SDL][41.070] Image pipeline step 0: NOP [SDL][41.070] Image pipeline step 1: TONEMAP_LINEAR [SDL][41.070] Film output definition: RGB_IMAGEPIPELINE [RGB_IMAGEPIPELINE_0.png] [SDL][41.070] Film output definition: ALBEDO [ALBEDO.exr] [SDL][41.070] Film output definition: AVG_SHADING_NORMAL [AVG_SHADING_NORMAL.exr] [LuxRays][41.071] OpenCL support: enabled [LuxRays][41.071] OpenCL Platform 0: NVIDIA CUDA [LuxRays][41.071] CUDA support: enabled [LuxRays][41.071] CUDA support: available [LuxRays][41.071] CUDA driver version: 11.40 [LuxRays][41.071] CUDA device count: 1 [LuxRays][41.071] Optix support: available [LuxRays][41.071] Device 0 name: Native [LuxRays][41.071] Device 0 type: NATIVE_THREAD [LuxRays][41.071] Device 0 compute units: 1 [LuxRays][41.071] Device 0 preferred float vector width: 4 [LuxRays][41.071] Device 0 max allocable memory: 17592186044415MBytes [LuxRays][41.071] Device 0 max allocable memory block size: 17592186044415MBytes [LuxRays][41.071] Device 0 has out of core memory support: 0 [LuxRays][41.071] Device 1 name: NVIDIA GeForce 920M [LuxRays][41.071] Device 1 type: OPENCL_GPU [LuxRays][41.071] Device 1 compute units: 2 [LuxRays][41.071] Device 1 preferred float vector width: 1 [LuxRays][41.071] Device 1 max allocable memory: 2004MBytes [LuxRays][41.072] Device 1 max allocable memory block size: 501MBytes [LuxRays][41.072] Device 1 has out of core memory support: 0 [LuxRays][41.072] Device 2 name: NVIDIA GeForce 920M [LuxRays][41.072] Device 2 type: CUDA_GPU [LuxRays][41.072] Device 2 compute units: 192 [LuxRays][41.072] Device 2 preferred float vector width: 1 [LuxRays][41.072] Device 2 max allocable memory: 2004MBytes [LuxRays][41.072] Device 2 max allocable memory block size: 17592186044415MBytes [LuxRays][41.072] Device 2 has out of core memory support: 1 [LuxRays][41.072] Device 2 CUDA compute capability: 3.5 [LuxRays][41.072] Creating 4 intersection device(s) [LuxRays][41.072] Allocating intersection device 0: Native (Type = NATIVE_THREAD) [LuxRays][41.072] Allocating intersection device 1: Native (Type = NATIVE_THREAD) [LuxRays][41.072] Allocating intersection device 2: Native (Type = NATIVE_THREAD) [LuxRays][41.072] Allocating intersection device 3: Native (Type = NATIVE_THREAD) [LuxCore][41.072] Configuring 4 CPU render threads [LuxRays][41.072] Preprocessing DataSet [LuxRays][41.072] Total vertex count: 24 [LuxRays][41.072] Total triangle count: 12 [LuxRays][41.073] Preprocessing DataSet done [LuxRays][41.073] Adding DataSet accelerator: EMBREE [LuxRays][41.073] Total vertex count: 24 [LuxRays][41.073] Total triangle count: 12 [LuxRays][41.073] EmbreeAccel build time: 0ms Writing: /tmp/blender.crash.txt Segmentation fault (core dumped)

Try this one: https://github.com/LuxCoreRender/BlendLuxCore/releases/download/latest/BlendLuxCore-latest-linux64.zip

lucianopetrigh commented 1 day ago

hi again... i tried it on 3.6.. but still crashed.. steps i took:

_utils.py", line 333, in enable mod = import(module_name) ModuleNotFoundError: No module named 'octane' BlendLuxCore 2.7beta2 registered (with pyluxcore 2.6)

[Engine/Viewport] New session [Exporter] Creating session [SDL][12.647] Define ImageMap: NamedObject [SDL][12.647] Camera type: perspective [SDL][12.647] Camera position: Point[14.7279, -6.5051, 8.01803] [SDL][12.647] Camera target: Point[13.9091, -6.14344, 7.57225] [SDL][12.647] Camera clipping plane disabled WARNING: No material defined CLAY [SDL][12.649] Material definition: CLAY [SDL][12.649] Scene objects count: 1 [SDL][12.649] Light definition: WORLD_BACKGROUND_LIGHT [LuxCore][12.678] Configuration: [LuxCore][12.678] path.pathdepth.total = 7 [LuxCore][12.678] path.pathdepth.diffuse = 5 [LuxCore][12.678] path.pathdepth.glossy = 5 [LuxCore][12.678] path.pathdepth.specular = 6 [LuxCore][12.678] path.hybridbackforward.enable = 0 [LuxCore][12.678] path.hybridbackforward.partition = 0.8 [LuxCore][12.678] path.hybridbackforward.glossinessthreshold = 0.049 [LuxCore][12.679] rtpathcpu.zoomphase.size = 4 [LuxCore][12.679] rtpathcpu.zoomphase.weight = 0 [LuxCore][12.679] renderengine.type = "RTPATHCPU" [LuxCore][12.679] sampler.type = "RTPATHCPUSAMPLER" [LuxCore][12.679] film.width = 1484 [LuxCore][12.679] film.height = 862 [LuxCore][12.679] film.filter.type = "NONE" [LuxCore][12.679] film.filter.width = 1.5 [LuxCore][12.679] lightstrategy.type = "LOG_POWER" [LuxCore][12.679] scene.epsilon.min = 1e-05 [LuxCore][12.679] scene.epsilon.max = 0.1 [LuxCore][12.679] path.albedospecular.type = "REFLECT_TRANSMIT" [LuxCore][12.679] path.albedospecular.glossinessthreshold = 0.05 [LuxCore][12.679] film.opencl.enable = 1 [LuxCore][12.679] film.opencl.device = 0 [LuxCore][12.679] path.forceblackbackground.enable = 0 [LuxCore][12.679] renderengine.seed = 1 [LuxCore][12.679] film.outputs.0.type = "RGB_IMAGEPIPELINE" [LuxCore][12.679] film.outputs.0.index = 0 [LuxCore][12.679] film.outputs.0.filename = "RGB_IMAGEPIPELINE_0.png" [LuxCore][12.679] film.outputs.1.type = "ALBEDO" [LuxCore][12.679] film.outputs.1.filename = "ALBEDO.exr" [LuxCore][12.679] film.outputs.2.type = "AVG_SHADING_NORMAL" [LuxCore][12.679] film.outputs.2.filename = "AVG_SHADING_NORMAL.exr" [LuxCore][12.679] film.imagepipelines.000.0.type = "NOP" [LuxCore][12.679] film.imagepipelines.000.1.type = "TONEMAP_LINEAR" [LuxCore][12.679] film.imagepipelines.000.1.scale = 1 [LuxCore][12.679] film.imagepipelines.000.radiancescales.0.enabled = 1 [LuxCore][12.679] film.imagepipelines.000.radiancescales.0.globalscale = 1 [LuxCore][12.679] film.imagepipelines.000.radiancescales.0.rgbscale = 1 1 1 [LuxCore][12.679] batch.haltspp = 0 0 [LuxCore][12.679] batch.halttime = 0 [LuxCore][12.679] File Name Resolver Configuration: Export took 0.0 s [LuxCore][12.680] Film resolution: 1484x862 [SDL][12.680] Film output definition: RGB_IMAGEPIPELINE [image.png] [SDL][12.680] Image pipeline: film.imagepipelines.000 [SDL][12.681] Image pipeline step 0: NOP [SDL][12.681] Image pipeline step 1: TONEMAP_LINEAR [SDL][12.681] Film output definition: RGB_IMAGEPIPELINE [RGB_IMAGEPIPELINE_0.png] [SDL][12.681] Film output definition: ALBEDO [ALBEDO.exr] [SDL][12.681] Film output definition: AVG_SHADING_NORMAL [AVG_SHADING_NORMAL.exr] [LuxRays][12.681] OpenCL support: enabled [LuxRays][12.681] OpenCL Platform 0: NVIDIA CUDA [LuxRays][12.682] CUDA support: enabled [LuxRays][12.682] CUDA support: available [LuxRays][12.682] CUDA driver version: 11.40 [LuxRays][12.682] CUDA device count: 1 [LuxRays][12.682] Optix support: available [LuxRays][12.682] Device 0 name: Native [LuxRays][12.682] Device 0 type: NATIVE_THREAD [LuxRays][12.682] Device 0 compute units: 1 [LuxRays][12.682] Device 0 preferred float vector width: 4 [LuxRays][12.682] Device 0 max allocable memory: 17592186044415MBytes [LuxRays][12.682] Device 0 max allocable memory block size: 17592186044415MBytes [LuxRays][12.682] Device 0 has out of core memory support: 0 [LuxRays][12.682] Device 1 name: NVIDIA GeForce 920M [LuxRays][12.682] Device 1 type: OPENCL_GPU [LuxRays][12.682] Device 1 compute units: 2 [LuxRays][12.682] Device 1 preferred float vector width: 1 [LuxRays][12.682] Device 1 max allocable memory: 2004MBytes [LuxRays][12.682] Device 1 max allocable memory block size: 501MBytes [LuxRays][12.682] Device 1 has out of core memory support: 0 [LuxRays][12.682] Device 2 name: NVIDIA GeForce 920M [LuxRays][12.682] Device 2 type: CUDA_GPU [LuxRays][12.682] Device 2 compute units: 192 [LuxRays][12.682] Device 2 preferred float vector width: 1 [LuxRays][12.683] Device 2 max allocable memory: 2004MBytes [LuxRays][12.683] Device 2 max allocable memory block size: 17592186044415MBytes [LuxRays][12.683] Device 2 has out of core memory support: 1 [LuxRays][12.683] Device 2 CUDA compute capability: 3.5 [LuxRays][12.683] Creating 4 intersection device(s) [LuxRays][12.683] Allocating intersection device 0: Native (Type = NATIVE_THREAD) [LuxRays][12.683] Allocating intersection device 1: Native (Type = NATIVE_THREAD) [LuxRays][12.683] Allocating intersection device 2: Native (Type = NATIVE_THREAD) [LuxRays][12.683] Allocating intersection device 3: Native (Type = NATIVE_THREAD) [LuxCore][12.683] Configuring 4 CPU render threads [LuxRays][12.683] Preprocessing DataSet [LuxRays][12.683] Total vertex count: 24 [LuxRays][12.683] Total triangle count: 12 [LuxRays][12.683] Preprocessing DataSet done [LuxRays][12.683] Adding DataSet accelerator: EMBREE [LuxRays][12.683] Total vertex count: 24 [LuxRays][12.683] Total triangle count: 12 [LuxRays][12.684] EmbreeAccel build time: 0ms Writing: /tmp/blender.crash.txt Segmentation fault (core dumped)