This is probably due to parser.js's way of initializing this.RP. It checks if the server ID is "showdown", so it inits wrongly on private servers, such as without this.freeroamTimers. This causes the bot to crash when pausing, ending RP or checking void.
Current workaround if you're hosting the bot on a private server:
.js this.freeroamTimeouts = {}; this.staffAnnounceEndTimeouts = {}; this.autoTimeOut = {}; this.conquestTimeouts = {}; this.conquestLockouts = {}; this.voidpoll = {}; this.RP.void = {}; this.endpollTimerSet = {};
This is probably due to parser.js's way of initializing this.RP. It checks if the server ID is "showdown", so it inits wrongly on private servers, such as without this.freeroamTimers. This causes the bot to crash when pausing, ending RP or checking void.
Current workaround if you're hosting the bot on a private server:
.js this.freeroamTimeouts = {}; this.staffAnnounceEndTimeouts = {}; this.autoTimeOut = {}; this.conquestTimeouts = {}; this.conquestLockouts = {}; this.voidpoll = {}; this.RP.void = {}; this.endpollTimerSet = {};