Open perks opened 2 years ago
It's unfortunately not quite that easy. The first game does some funky stuff with scaling gameplay windows that the second does not. I've been working on a fix for that first game but it's not in a place that I'm happy with yet.
Yeah I was playing around with UnityExplorer and writting my own Melonloader mod, the only luck I had was with messing around with UnityEngine.Camera.aspect
but I couldn't get all the other elements to scale correctly. Unfortunate :(
I'll upload what I have so far to github later on tonight. It's still a work in progress but I'll mark it as such and I'll put up a release for it too.
That's it uploaded, I've put up an initial release too. It's very much a WIP fix though so if you end up using it then you should expect bugs.
Awesome thank you so much, really great work regardless of it being WIP and its very helpful in learning about the game
I think the mod dll fails to inject because it is targeting 4.7 net framework instead of 3.5, would it be simple enough to port this?