Lyall / MGSHDFix

A fix that adds custom resolutions, ultrawide support and much more to the Metal Gear Solid Master Collection.
MIT License
376 stars 8 forks source link

Camera sensitivity increase for MGS3? #3

Closed RIKLAVIEGASINTRODUCTION closed 8 months ago

RIKLAVIEGASINTRODUCTION commented 8 months ago

Not sure if this beyond the scope of this project but It'd be great if a hack for upping sensitivity in MGS3 could be implemented for KB+M. Currently it's abysmal and messing around with DPI & Mouse settings on windows is a pain.

Lyall commented 8 months ago

There are a few calls to windows to get the cursor position. It might be possible to hook in to it and modify the reported position thereby increasing the perceived mouse sensitivity. I'll take a look at it further tomorrow.

Lyall commented 8 months ago

I've added this option to the latest release (v0.7). Just need to tweak MGSHDFix.ini to enable it and adjust. If you can, give it a try and let me know if this works for you.

vini1264 commented 8 months ago

I enabled the mouse sensitivity multiplier and camera speed is still slow, no matter what value I put on the multiplier

Edit: alright, It works but I have to alt-tab the game first in order to make the multiplier setting work

Lyall commented 8 months ago

I enabled the mouse sensitivity multiplier and camera speed is still slow, no matter what value I put on the multiplier

Edit: alright, It works but I have to alt-tab the game first in order to make the multiplier setting work

I was able to replicate this on my end so I've tried altering the position of the hook. I've also added a separate X and Y multiplier. Can you try out this test build?

MGSHDFix_v_0_7_mousetest.zip

vini1264 commented 8 months ago

I enabled the mouse sensitivity multiplier and camera speed is still slow, no matter what value I put on the multiplier Edit: alright, It works but I have to alt-tab the game first in order to make the multiplier setting work

I was able to replicate this on my end so I've tried altering the position of the hook. I've also added a separate X and Y multiplier. Can you try out this test build?

MGSHDFix_v_0_7_mousetest.zip

Just tested it and the multiplier is now working as expected

RIKLAVIEGASINTRODUCTION commented 8 months ago

Works great. Thanks.