Lyall / MGSHDFix

A fix that adds custom resolutions, ultrawide support and much more to the Metal Gear Solid Master Collection.
MIT License
374 stars 8 forks source link

[feature request] fix texture scaling for plant intro title texture #74

Open ShizCalev opened 6 months ago

ShizCalev commented 6 months ago

how it should look: 2131640_20231209162437_1

how it looks when increased 2131640_20231209222335_1

plant intro title screen texture doesn't scale properly when texture size is increased.

ShizCalev commented 6 months ago

example files: textures.zip (rename & structure as textures/flatlist/_win/title_logo_blue_alp_ovl.bmp.ctxr)

i believe the loading screen icons have the same issue too, Misc/Loading/_win/loading.ctxr & loading_jp.ctxr

Noname00000001 commented 6 months ago

Weird issue, I don't recall having this issue myself. Although it might not fix your issue, I'll suggest trying out this mod. https://www.nexusmods.com/metalgearsolid2mc/mods/21/ A brilliant mod by Afevis on NexusMods that restore the title cards both in-game and in the menus closer to their original state from the PS2.

ShizCalev commented 6 months ago

Weird issue, I don't recall having this issue myself. Although it might not fix your issue, I'll suggest trying out this mod. https://www.nexusmods.com/metalgearsolid2mc/mods/21/ A brilliant mod by Afevis on NexusMods that restore the title cards both in-game and in the menus closer to their original state from the PS2.

I am Afevis, actually. I identified the issue while making that mod, my mod just works around the problem by abusing the way the texture is offset to just present it "properly". :p

That said loading screens don't scale at all, which limits the final quality I can make them (cause I would definitely make higher res versions for that mod if I could)