Following up on #15: help string slows down rendering. It's either from:
mjr_overlay
from the generation of the string thats passed mjr_overlay
I'm guessing (1) since I only generate e.handlerdescription once when a mode if first entered (and do minimal strings transformations thereafter), but would be nice to confirm. If it is (2) that's good news since I can just cache the full help string (instead of just e.handlerdescription).
Following up on #15: help string slows down rendering. It's either from:
mjr_overlay
mjr_overlay
I'm guessing (1) since I only generate e.handlerdescription once when a mode if first entered (and do minimal strings transformations thereafter), but would be nice to confirm. If it is (2) that's good news since I can just cache the full help string (instead of just e.handlerdescription).