Open eigengrau opened 6 years ago
IIUC this cannot be done from a controller script because consecutive calls to engine.setValue
or engine.setParameter
creates a race condition. It would need to be implemented in Mixxx.
This issue is marked as stale because it has been open 90 days with no activity.
Currently, the cue-loop button simply enables a loop of
beatloop_size
beats at the playing position. I saw in a video that in Serato, cue-loop simply means jumping to the hot cue position and enabling a loop there. I think that would be very useful to have.For the size of the loop, one should probably use
beatloop_size
too, but I find it would also be interesting to have behavior like the defaultloop_out
control in Mixxx. I.e., when issuing a cue loop and releasing the button immediately, usebeatloop_size
. But, if keeping the button pressed instead of releasing, one would not usebeatloop_size
, but instead one would drag the loop-out marker for as long as the button is held.As for the mapping, the cue-loop button could be used as a mode or as a shift-key. But the question is, where would we move the current functionatily, i.e., trigger a
beatloop_size
loop at the playing position.