Lyle-Tafoya / Omega

My C++ fork of the 1987 roguelike "Omega"
GNU General Public License v3.0
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Run mechanics need to be overhauled #13

Open Lyle-Tafoya opened 1 year ago

Lyle-Tafoya commented 1 year ago

Right now, when a player runs, they simply move straight in one direction until they encounter a wall/obstacle. Other roguelikes such as nethack will have the player run around corners and stop running as they encounter an intersection, which is much more desirable behavior.