If the player cannot see a square they are vaulting to, they should suffer any consequences without warning, whether that be drowning, taking damage from jumping into a wall, or anything else. It should not be possible to gain information about an unseen square by 'v'ault testing it.
If the player cannot see a square they are vaulting to, they should suffer any consequences without warning, whether that be drowning, taking damage from jumping into a wall, or anything else. It should not be possible to gain information about an unseen square by 'v'ault testing it.