Open Lyle-Tafoya opened 1 year ago
To help facilitate this, we should probably switch from std::forward_list
to std::vector
for location::things
location::things
has been switched over to std::vector
. Now I just need to stop being lazy and implement the pickup menu.
Currently the player is prompted to confirm pickup for each item, one at a time. This should be replaced by a menu where the player can see a list of the items and corresponding letters, similar to NetHack, DCSS, and other popular roguelikes.