The currently public version of CCScript (v1.337) has a bug where "newline" is compiled as [00] instead of [01]. The fix was made on github but the public version still has the bug.
You may want take out your [01] -> newline conversion in CCScripter because, although it is correct, the public version of CCScript will compile it incorrectly by default, resulting in erroneous newlines during gameplay.
The currently public version of CCScript (v1.337) has a bug where "newline" is compiled as [00] instead of [01]. The fix was made on github but the public version still has the bug.
See https://github.com/mraccident/ccscript_legacy/commit/76ac17bc8bffe8ed0dd6c1896420bf90acb758f5
You may want take out your [01] -> newline conversion in CCScripter because, although it is correct, the public version of CCScript will compile it incorrectly by default, resulting in erroneous newlines during gameplay.