Closed Lythom closed 4 years ago
maybe disable capsules from doing anything in the water, until underwater bases can be placed, maybe until it sinks on a solid block (whitelisting air and fluid blocks)
It was to keep track of the issue, forgot to close it after fix is released! Its fixed in version 3.3.7, available at https://www.curseforge.com/minecraft/mc-mods/capsule/files.
Big capsules can cause network error "Tried to read NBT tag that was too big; tried to allocate: 2097154bytes" if undeployed underwater. The cause is the capsule memorizing all existing block in place (not to recapture them with the content), but the amount of blocks is too big.