Open Hastagaspatcho opened 2 years ago
Appreciate the reply and the suggestion, I did try it with bsl 8.1.02.3 and the bug persisted with the same errors earlier, this was on a new minimal install with just capsule and optifine. I'll look a bit more into it on my end. Might me my specific computer
On Mon, Jun 13, 2022, 8:34 AM Kaleidio @.***> wrote:
Please note that this bug is shader pack specific. some shaderpacks do not cause this artifact. I personally recommend any BSL based shaderpack as it works fine for me.
— Reply to this email directly, view it on GitHub https://github.com/Lythom/capsule/issues/69#issuecomment-1153858983, or unsubscribe https://github.com/notifications/unsubscribe-auth/AZK6CJEDF24OY4BD3Z4KY6DVO4TEJANCNFSM5YUCH32A . You are receiving this because you authored the thread.Message ID: @.***>
I have also been testing. but I deleted my comment because I retracted my suggestion as I found absolutely no shader pack more compatible than the other.
I also noticed that optifine causes the preview to "wobble" every few seconds in a way that doesn't seem intended.
Thanks for reporting ! Rendering changed drasticaly in 1.18 and I couldn't reuse the same logic as 1.16, leading to hacky code giveing a worst looking preview. I currently don't know how to render properly some blocks preview and I'll have to wait that someone smarter or with more time tackle the block rendering issue so that I can take inspiration. This is something I'm willing to rework and I'll include optifine in my future tests. Sorry not to have a more satisfying answer for now !
That's perfectly fine, as it's extremely thankful that you even chase down optifine support whatsoever. goodluck brave one, god speed. If you need testing builds, feel free to drop them my way as I actively develop my modpack that would love this mod to be added.
Discord: Kaleidio#1714
Small update, when using the latest version of capsule (1.18.2-6.0.92) with Oculus (the forge fork of Iris) instead of Optifine the bug is still present but it seems the preview is only invisible not blacking out the whole screen.
Minecraft version 1.18.2
Mod version Capsule-1.18.2-6.0.84 OptiFine 1.18.2_HD_U_H7 optionally Sildur's+Vibrant+Shaders+v1.32+Medium
Forge version tested both 40.1.0 and 40.1.48
Bug log https://pastebin.com/RZG0xNh1
Issue description When using capsules with optifine enabled the preview is either non existent or in the case of using it with the shader pack, causes the screen to go black until the capsule deploy timer expires, its deployed, you look away from the ground so the preview stops "rendering" or change items.
Recreate steps Install mods, optionally enable the shader pack (for black screen results), load into world and take any capsule and activate it to bring up the preview blueprint render.