Closed om4r932 closed 2 years ago
What do you mean with "amd64 architecture"? You can use them on an amd64 system just well. All you need are x86 compatibility libs. LoL has to be run in a 32bit Wine context as LoL itself is only a 32 bit application.
Yeah , but when i use wine-lol for LoL , im getting this log in Lutris :
Started initial process 15275 from gamemoderun /opt/wine-lol/bin/wine /home/acer/Games/league-of-legends/drive_c/Riot Games/Riot Client/RiotClientServices.exe --locale=fr_FR
Start monitoring process.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
esync: up and running.
wine: '/home/acer/Games/league-of-legends' is a 64-bit installation, it cannot be used with a 32-bit wineserver.
Monitored process exited.
Initial process has exited (return code: 256)
All processes have quit
Exit with return code 256
You have to reinstall into a 32bit prefix. But I don't use Lutris, so I can't help you with that. Maybe ask here: https://www.reddit.com/r/leagueoflinux/
Hi guys, I would like to know if there is a wine-lol (and wine-lol-glibc) package for amd64 architecture ?