M3-org / CharacterStudio

Open source web based custom VRM avatar creation platform
https://studio.m3org.com/
MIT License
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VRM download size is huge (Sparse accessors required) #60

Closed memelotsqui closed 1 year ago

memelotsqui commented 1 year ago

Currently vrm download size is huge when combining a mesh.

This has to do with morph targets saving all the data from the skinned meshes for each morh attribute.

This can be fixed by using sparse accessors, and will drastically remove size, as it will only save morph target vertex deformations