Open suresttexas00 opened 9 years ago
its not possible at the moment as i removed the UUIDconnector actually that reminds me to reimplement that as i forgot it thx :blush:
I know this is kind of inactive, but the minecraft servers include UUIDs in the console login information...
hehe... minecraft...
thanks to M$ soon there will only be the win10 edition anyways
Im sorry but i stopped developing stuff in C#, stopped using windows and stopped developing stuff for minecraft. If you want to maintain this project (however i assume similar stuff can soon be done using the win10 addon functionality anyways) fell free to message me and i will put you and your updated repo in the readme.
ahh and even if you dont want to: thanks! It was nice to have some input back in 2014 when i was developing that stuff.
I have moved on some too. I have taken up Python to learn programming with instead. That is sad about Mojang. I'm sure there will still be demand for non-w10 servers for a few years at least. This was a neat little simple system. I'd like to port it to python. The current project I am working on is https://github.com/benbaptist/minecraft-wrapper. I have learned a lot there. I have been revisiting previous projects for inspiration.
Oh yes, and I, too, ditched Window$. I use Linux Mint for all my computers now.
How do you get the UUIDs? I am creating config files for each user and I would rather use the UUID than the name.
Also, can the configs write these to a subdirectory of the plugins folder? "/players/SomeUUID.xml"....