Closed n0bra1n3r closed 3 years ago
For now I've built it as a static library, which works.
that is strange all those constant has the D_CORE_API whi add dll or lib export functionality this you add these define to your project? _D_CORE_DLL _D_NEWTON_DLL _D_COLLISION_DLL
also are you able to compile and run the sandBox demos, the buidl dll as well as static libs.
Thanks @JulioJerez, and sorry for replying so late. Solved my issue for now by just linking statically, but I think the issue was that I was missing a #define
somewhere.
Hello guys, thank you for this amazing project!
I've just started integrating this into my game engine to replace AMD's FEMFX. I'm trying to use the latest and greatest version 4.0, but I'm getting linker errors like
error LNK2001: unresolved external symbol "public: static class dVector dVector::m_triplexMask" (?m_triplexMask@dVector@@2V1@A)
when I try to link the built library against my project. What can I do to fix it?