Open execomrt opened 3 years ago
yes, I made a mistake when doing teh animation for 4.00 it was fixed. thank for the warning.
has you try using 4.0 ? it almost has all the functionality of 3.14 and is far more robust.
Hello, I've branched 3.14 and also resolved some compilation fixes for Android NDK. Check dgTypes.h for example. Android might not have ARM supported and can have SSE for example. I didn't test yet 4.0.
Hello, I've branched 3.14 and also resolved some compilation fixes for Android NDK.
what change did you make?
also try using 4.0 some good things are coming, that you might like.
On Fri, Aug 6, 2021 at 8:36 AM Stephane Denis @.***> wrote:
Hello, I've branched 3.14 and also resolved some compilation fixes for Android NDK. Check dgTypes.h for example. Android might not have ARM supported and can have SSE for example. I didn't test yet 4.0.
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newton-3.14/sdk/dAnimation/dAnimationTwoWayBlend.h:12:9: warning: 'D_ANIMATION_TWO_WAY_h' is used as a header guard here, followed by #define of a different macro [-Wheader-guard] newton-3.14/sdk/dAnimation/dAnimationTwoWayBlend.h:13:9: note: 'D_ANIMATION_EFFECTOR_BLEND_TWO_WAY_h' is defined here; did you mean 'D_ANIMATION_TWO_WAY_h'?