Closed Hurleyworks closed 2 years ago
actually, much better that the build in trigger body, I love it.
Not my idea. I was looking for a way to implement collision free painting using a "phantom" Kinematic body like I did in 3.4 And I found this from Esharc http://newtondynamics.com/forum/viewtopic.php?f=12&t=9747&hilit=ghost&start=45#p66612
Setting this phantom body in 4.0 is so much more easy and cleaner than 3.4 :)
ah really cool, nice application of ndModel