When this creature dies, it leaves behind an opossum, even though it has the iceCube field edited. I tried putting creatureWithin into fieldsToEdit, but that only caused an error in the BepInEx console.
{
"name": "PackRat",
"fieldsToEdit": [
"displayedName",
"description",
"baseAttack",
"baseHealth",
"bloodCost",
"abilities",
"texture",
"emissionTexture",
"iceCube"
],
"displayedName": "ToolBot",
"description": "Gives you a random tool when used.",
"baseAttack": 1,
"baseHealth": 1,
"bloodCost": 3,
"abilities": [ "Brittle", "PermaDeath", "RandomConsumable", "IceCube" ],
"iceCube": {
"creatureWithin": "Urayuli"
},
"texture": "RatPack.png",
"emissionTexture": "PatRack.png"
}
When this creature dies, it leaves behind an opossum, even though it has the iceCube field edited. I tried putting creatureWithin into fieldsToEdit, but that only caused an error in the BepInEx console. { "name": "PackRat", "fieldsToEdit": [ "displayedName", "description", "baseAttack", "baseHealth", "bloodCost", "abilities", "texture", "emissionTexture", "iceCube" ], "displayedName": "ToolBot", "description": "Gives you a random tool when used.", "baseAttack": 1, "baseHealth": 1, "bloodCost": 3, "abilities": [ "Brittle", "PermaDeath", "RandomConsumable", "IceCube" ], "iceCube": { "creatureWithin": "Urayuli" }, "texture": "RatPack.png", "emissionTexture": "PatRack.png" }