So essentially added to the ChangeAppearence in Configils would be a field that determines what appearance to add or remove similar to the Decals code but for appearances. [This should also be under @JamesVeug's Trait setup too]
Reason:
In the image is an encounter that plays static cards and when the static cards come into play they are turned into a random card from the game excluding giant cards. When they are played they should also lose the static appearance, however they don't by default. Hense the request.
Remove Appearance could probably have a "all" that one can enter which would remove all appearances from the card, same case with the remove decals as well.
So essentially added to the ChangeAppearence in Configils would be a field that determines what appearance to add or remove similar to the Decals code but for appearances. [This should also be under @JamesVeug's Trait setup too]
Reason: In the image is an encounter that plays static cards and when the static cards come into play they are turned into a random card from the game excluding giant cards. When they are played they should also lose the static appearance, however they don't by default. Hense the request.
Setup Idea:
Remove Appearance could probably have a "all" that one can enter which would remove all appearances from the card, same case with the remove decals as well.