Open GoogleCodeExporter opened 8 years ago
I'm having the same issue over here.
I'm using the 1.18-dev06 build of BluezIME and the top left corner isn't
working. Trying it out with Street Fighter and similar games is when I noticed
it.
Within the app I tried to configure the key mapping to different keys ("d-pad
up" is now "letter k" etc) but the problem remains. In keyboard mode it's fine,
I just don't get use of the analogue sticks, which I need for the n64 and stuff.
Original comment by yosef.se...@gmail.com
on 4 Aug 2013 at 1:45
This was just fixed, but no new build yet.
Original comment by kenneth@hexad.dk
on 16 Aug 2013 at 8:30
Sorry, just the left-up was fixed, not the analog movement.
Original comment by kenneth@hexad.dk
on 16 Aug 2013 at 8:37
I will take a look at the analog sticks tonight and suggest something if i spot
anything.. tbh though i have not had any issues in the dual shock ed of
Resident evil or mapping buttons to the sticks.
-mozzytm
Original comment by carl.mos...@gmail.com
on 16 Aug 2013 at 10:06
I have had a private messages telling me that the analog sticks work in MD.emu
by Robert Broglia.
The source code for MD.emu is using the Imagine framework, which has open
source code here:
https://code.google.com/p/emu-ex-plus-alpha/source/browse/#git%2Fimagine%2Fsrc%2
Fbluetooth
But, I cannot see an ipega specific support there, and I do not know which
controller it maps to.
Original comment by kenneth@hexad.dk
on 16 Aug 2013 at 10:16
I thank everyone of you for doing such a nice app and I appreciate your hard
work you're putting on the fixes, and I thank you for reading my problem
regarding the n64 emulator that actually works flawless, maybe the problem
relay on the emulator itself, try something different
Original comment by alessand...@gmail.com
on 16 Aug 2013 at 10:17
Original issue reported on code.google.com by
alessand...@gmail.com
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