Closed ericyoungberg closed 6 years ago
I still need to replace the spinning squares in the loading-spinner
component but I didn't want to go through that effort if we never actually merged this Sunday afternoon PR.
We're probably not implementing the cube animation at this time, so I'm going to close this PR for now.
Resolves #nothing.
Why is this change necessary?
Because cubes have a higher dimensionality than squares which means Massbuilds is now more advanced than ever.
How does it address the issue?
What side effects does it have?
All spinning squares will evolve into tumbling cubes.