Closed F4w4r closed 2 years ago
I second this! My usecase is similar. Sometimes, I want to have a switch that can take different options. It would be nice to have the switches in 1 entry, and the options separately. Currently, that's not possible because of the whitespace inserted.
Currently, they have to be like this:
In the coming version there will be an option per group (and project) to disable the space delimiter.
This delimiter will be saved in the JSON-file, so you have the option to set any delimiter you wish there (eg. "Delimiter": "?"
).
In the future we probably provide the option to set any delimiter via the extension window.
Nevermind, it works on 2.5 but did not on 2.3
_@Irame It seems this feature is gone in VS 2022 ?
There is no menu entry to edit the delimiter and if I am to put it inside the args.json manually it gets overriden._
Working with Unreal 4 this tool is super useful, but unreal has a way of doing things... that sometimes makes it a bit painful.
See this
Sometimes UE4's parser need the params to be in one big bundle and they use ? or , to separate items.
But if I leave ?Listen when it's not needed stuff won't even boot. So I end up also having this one
If we could "aggregate" arguments without implicit whitespace between them, then I could have the following and simply activate my configuration instead of having every single configuration be fully defined in a single line