Closed redgouf closed 2 years ago
It's actually 7, this turned out to be exactly what I thought it was. Essentially I had forgotten to consider the "folder" you had selected. So the menu was constantly thinking you were looking at the top level of the list, which has 7 categories currently.
This is now fixed
When testing, I noticed that the menu is ONLY ever capped at having 6 items showing. That means 6 "meshes" showing for each category, and 6 "textures" showing for each mesh when selected. if there is less than 6 meshes in a list, the remaining slots get a "NOT FOUND" label if there is less than 6 textures in a list, the remaining slots get a "NOT FOUND" label