MCBTay / XLGearModifier

A mod to add custom meshes into the gear menu of SkaterXL, allowing the ability to custom texture these meshes through the Gear folder.
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Giving a random asset a prefix of an in-game mesh, that mesh will load #183

Closed redgouf closed 2 years ago

redgouf commented 2 years ago

If we have a mesh where we give it a prefix that the game is already using, such as "MShrt" or "MPants", the game will automatically override the custom mesh and load the game mesh.

This can be abused for the paid DLC clothing.

MHatBucket MJacketCoach MJeanBaggy MTankTop

Let's compile the list of prefixes the game knows about to prevent users to using those in editor.

In editor, we should throw an error when that prefix is typed in the "prefix" box.

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redgouf commented 2 years ago

I see that we now throw a validation message when any of the 4 DLC items are matched in "template" field. I also saw that when I built these, they were ignored in-game.