Closed MCBTay closed 1 year ago
Fixing issue where alpha clipping and metallic wasn't working properly. Ended up being due to us reassigning HDRP/Lit as the shader, when it was already under that shader.
Fixing issue where alpha clipping and metallic wasn't working properly. Ended up being due to us reassigning HDRP/Lit as the shader, when it was already under that shader.