[X] I have set debugmessages=true in config to diagnose my issue
[X] I have redacted session tokens and passwords before attaching screenshots
Minecraft Version
1.18.2
Console Client Version
Latest
Expected Behavior
Logging into the account without any issues.
Actual Behavior
Taking around 3 minutes to connect to minecraft.net and then giving me a 520 error code.
This works with my Main Microsoft Account however all my Mojang Alts are given this message.
This happens when I try to login without any server address and also when there is a server address.
My Loaded session ID was also for another minecraft account which was my Main Microsoft account that worked with the client during testing.
Steps to Reproduce the bug
Log in using a Mojang Account
Any version of minecraft, with any version of Console client
I have also tried using Dexster version of your Client ( https://www.youtube.com/watch?v=HglFM8GRzZA ) maybe you can try his and diagnose the issue better. I have tried using mojang and microsoft logins on his client settings also doesnt work.
Attach screenshot here (If applicable)
Minecraft Console Client v1.18.1 - for MC 1.4.6 to 1.18.1 - Github.com/MCCTeam
AppVeyor build 538, built on Wed 12/15/2021 from commit e68a51d
[MCC] [Settings] Loading Settings from C:\Users\Hughes\OneDrive\Desktop\console client 18.2\MinecraftClient.ini
[MCC] [Translations] No translation file found for en. (Looked 'C:\Users\Hughes\OneDrive\Desktop\console client 18.2\lang\mcc\en.ini'
[MCC] [Translations] No translation file found for system language (en). (Looked 'C:\Users\Hughes\OneDrive\Desktop\console client 18.2\lang\mcc\en.ini'
Color test: Your terminal should display [0123456789ABCDEF]: [0123456789ABCDEF]
[SessionCache] Initializing FileSystemWatcher for file: C:\Users\Hughes\OneDrive\Desktop\console client 18.2\SessionCache.ini
Loading Minecraft profiles: launcher_profiles.json
Loading session cache from disk: SessionCache.ini
Loaded session:
Login :
Password :
Connecting to Minecraft.net...
Performing request to authserver.mojang.com
Got error code from server: 520
Minecraft Login failed :Network error.
[MCC] [AutoRelog] Launching with 2147483647 reconnection attempts
[MCC] [AutoRelog] Initializing without a kick message file
[MCC] [AutoRelog] Got disconnected with message: Minecraft Login failed :Network error.
[MCC] [AutoRelog] Ignoring kick message, reconnecting anyway.
[MCC] [AutoRelog] Waiting 10 seconds before reconnecting...
[MCC] [AutoRelog] Disconnecting and Reconnecting to the Server
Anythings that could help diagnosing the bug
# Minecraft Console Client v1.17.1
# Startup Config File
# New to Minecraft Console Client? See README and sample configuration files here:
# https://github.com/MCCTeam/Minecraft-Console-Client/tree/master/MinecraftClient/config
# Want to upgrade to a newer version? See https://github.com/MCCTeam/Minecraft-Console-Client/#download
# Some settings missing here after an upgrade? Try to delete this file and relaunch MCC to generate a new one
[Main]
# General settings
# Leave blank to prompt user on startup
# Use "-" as password for offline mode
login=
password=
serverip=
type=mojang # Account type. mojang or microsoft. Also affects interactive login in console.
method=mcc # Microsoft Account sign-in method. mcc OR browser
# Advanced settings
# Make sure you understand what each setting does before changing anything!
language=en_GB
consoletitle=%username%@%serverip% - Minecraft Console Client
internalcmdchar=slash # Use 'none', 'slash' or 'backslash'
messagecooldown=1 # Minimum delay in seconds between messages to avoid being kicked for spam.
botowners=Player1,Player2,Player3 # Name list or myfile.txt, one name per line. /!\ Server admins can impersonate owners!
mcversion=auto # Use 'auto' or '1.X.X' values. Allows to skip server info retrieval.
mcforge=auto # Use 'auto', 'false' or 'true'. Force-enabling only works for MC 1.13+.
brandinfo=mcc # Use 'mcc', 'vanilla', or 'none'. This is how MCC identifies itself to the server.
chatbotlogfile= # Leave empty for no logfile
privatemsgscmdname=tell # Used by RemoteControl bot
showsystemmessages=true # System messages for server ops
showxpbarmessages=true # Messages displayed above xp bar, set this to false in case of xp bar spam
showchatlinks=true # Decode links embedded in chat messages and show them in console
showinventorylayout=true # Show inventory layout as ASCII art in inventory command
terrainandmovements=false # Uses more ram, cpu, bandwidth but allows you to move around
inventoryhandling=false # Toggle inventory handling (beta)
entityhandling=false # Toggle entity handling (beta)
sessioncache=disk # How to retain session tokens. Use 'none', 'memory' or 'disk'
resolvesrvrecords=fast # Use 'false', 'fast' (5s timeout), or 'true'. Required for joining some servers.
accountlist=accounts.txt # See README > 'Servers and Accounts file' for more info about this file
serverlist=servers.txt # See README > 'Servers and Accounts file' for more info about this file
playerheadicon=true # Only works on Windows XP-8 or Windows 10 with old console
exitonfailure=false # Disable pauses on error, for using MCC in non-interactive scripts
scriptcache=true # Cache compiled scripts for faster load on low-end devices
timestamps=false # Prepend timestamps to chat messages
autorespawn=false # Toggle auto respawn if client player was dead (make sure your spawn point is safe)
minecraftrealms=true # Enable support for joining Minecraft Realms worlds
moveheadwhilewalking=true # Enable head movement while walking to avoid anti-cheat triggers
[Logging]
# Only affect the messages on console.
debugmessages=true # Please enable this before submitting bug reports. Thanks!
chatmessages=true # Show server chat messages
warningmessages=true # Show warning messages
errormessages=true # Show error messages
infomessages=true # Informative messages (i.e Most of the message from MCC)
#chatfilter= # Regex for filtering chat message
#debugfilter= # Regex for filtering debug message
filtermode=blacklist # blacklist OR whitelist. Blacklist hide message match regex. Whitelist show message match regex
logtofile=false # Write log messages to file
logfile=console-log-%username%-%serverip%.txt # Log file name
prependtimestamp=false # Prepend timestamp to messages in log file
savecolorcodes=false # Keep color codes in the saved text (§b)
[AppVars]
# yourvar=yourvalue
# can be used in some other fields as %yourvar%
# %username% and %serverip% are reserved variables.
[Proxy]
# Connect to a server via a proxy instead of connecting directly
# If Mojang session services are blocked on your network, set enabled=login to login using proxy but connect directly to the server
# If connecting to port 25565 (Minecraft) is blocked on your network, set enabled=true to login & connect using the proxy
# /!\ Make sure your server rules allow Proxies or VPNs before setting enabled=true, or you may face consequences!
enabled=false # Use 'false', 'true', or 'login' for login only
type=HTTP # Supported types: HTTP, SOCKS4, SOCKS4a, SOCKS5
server=0.0.0.0:0000 # Proxy server must allow HTTPS for login, and non-443 ports for playing
username= # Only required for password-protected proxies
password= # Only required for password-protected proxies
[ChatFormat]
# MCC does it best to detect chat messages, but some server have unusual chat formats
# When this happens, you'll need to configure chat format below, see README > 'Detecting chat messages'
# Do not forget to uncomment (remove '#') these settings if modifying them
builtins=true # MCC support for common message formats. Set "false" to avoid conflicts with custom formats.
# public=^<([a-zA-Z0-9_]+)> (.+)$
# private=^([a-zA-Z0-9_]+) whispers to you: (.+)$
# tprequest=^([a-zA-Z0-9_]+) has requested (?:to|that you) teleport to (?:you|them)\.$
[MCSettings]
# Settings below are sent to the server and only affect server-side things like your skin
enabled=true # If disabled, settings below are not sent to the server
locale=en_US # Use any language implemented in Minecraft
renderdistance=medium # Use tiny, short, medium, far, or chunk amount [0 - 255]
difficulty=normal # MC 1.7- difficulty. peaceful, easy, normal, difficult
chatmode=enabled # Use 'enabled', 'commands', or 'disabled'. Allows to mute yourself...
chatcolors=true # Allows disabling chat colors server-side
main_hand=left # MC 1.9+ main hand. left or right
skin_cape=true
skin_hat=true
skin_jacket=false
skin_sleeve_left=false
skin_sleeve_right=false
skin_pants_left=false
skin_pants_right=false
# =============================== #
# Minecraft Console Client Bots #
# =============================== #
# Although Minecraft Console Client is only a Chat client by default, it can also do many more things
# Below you will find configuration sections to enable Bots that can automatically perform tasks for you
# BY ENABLING BOTS, YOU AGREE TO COMPLY WITH SERVER RULES, AND FACE CONSEQUENCES FROM SERVER STAFF IF YOU DON'T
[Alerts]
# Get alerted when specified words are detected in chat
# Useful for moderating your server or detecting when someone is talking to you
enabled=false
alertsfile=alerts.txt # List of words/strings to alert you on, e.g. "Yourname"
excludesfile=alerts-exclude.txt # List of words/strings to NOT alert you on, e.g. "<Yourname>"
beeponalert=true # Play a beep sound when a word is detected in addition to highlighting
[AntiAFK]
# Send a command on a regular basis to avoid automatic AFK disconnection
# /!\ Make sure your server rules do not forbid anti-AFK mechanisms!
enabled=true
delay=600 #10 = 1s
command=/ping
[AutoRelog]
# Automatically relog when disconnected by server, for example because the server is restating
# Put keywords/strings such as "Server is restarting" in kick messages file to relog when the message is seen
# /!\ Use ignorekickmessage=true at own risk! Server staff might not appreciate if you auto-relog on manual kicks
enabled=true
delay=10 # use 10 for 10 seconds, 10-60 for a random delay between 10 and 60 seconds
retries=-1 # retries when failing to relog to the server. use -1 for unlimited retries
kickmessagesfile=kickmessages.txt # file with list of matches in kick messages that will trigger autorelog
ignorekickmessage=true # when set to true, autorelog will reconnect regardless of kick messages
[ChatLog]
# Logs chat messages in a file on disk
enabled=false
timestamps=true
filter=messages
logfile=chatlog-%username%-%serverip%.txt
[Hangman]
# A small game to demonstrate chat interactions. Players can guess mystery words one letter at a time.
# You need to have ChatFormat working correctly and add yourself in botowners to start the game with /tell <bot username> start
# /!\ This bot may get a bit spammy if many players are interacting with it
enabled=false
english=true
wordsfile=hangman-en.txt
fichiermots=hangman-fr.txt
[ScriptScheduler]
# Schedule commands and scripts to launch on various events such as server join, date/time or time interval
# See README > 'Using the Script Scheduler' for more info
enabled=true
tasksfile=tasks.ini
[RemoteControl]
# Send MCC console commands to your bot through server PMs (/tell)
# You need to have ChatFormat working correctly and add yourself in botowners to use the bot
# /!\ Server admins can spoof PMs (/tellraw, /nick) so enable RemoteControl only if you trust server admins
enabled=false
autotpaccept=true
tpaccepteveryone=false
[AutoRespond]
# Run commands or send messages automatically when a specified pattern is detected in chat
# /!\ Server admins can spoof chat messages (/nick, /tellraw) so keep this in mind when implementing AutoRespond rules
# /!\ This bot may get spammy depending on your rules, although the global messagecooldown setting can help you avoiding accidental spam
enabled=false
matchesfile=matches.ini
[AutoAttack]
# Automatically attack hostile mobs around you
# You need to enable Entity Handling to use this bot
# /!\ Make sure server rules allow your planned use of AutoAttack
# /!\ SERVER PLUGINS may consider AutoAttack to be a CHEAT MOD and TAKE ACTION AGAINST YOUR ACCOUNT so DOUBLE CHECK WITH SERVER RULES!
enabled=false
mode=single # single or multi. single target one mob per attack. multi target all mobs in range per attack
priority=distance # health or distance. Only needed when using single mode
cooldownseconds=auto # How long to wait between each attack. Use auto to let MCC calculate it
[AutoFishing]
# Automatically catch fish using a fishing rod
# You need to enable Entity Handling to use this bot
# You should also enable Inventory Handling to keep track of the fishing rod, although not mandatory
# /!\ Make sure server rules allow automated farming before using this bot
enabled=false
antidespawn=false
[AutoEat]
# Automatically eat food when your Hunger value is low
# You need to enable Inventory Handling to use this bot
enabled=false
threshold=6
[AutoCraft]
# Automatically craft items in your inventory
# See README > 'Using the AutoCraft bot' for how to use
# You need to enable Inventory Handling to use this bot
# You should also enable Terrain and Movements if you need to use a crafting table
enabled=false
configfile=autocraft\config.ini
[Mailer]
# Relay messages between players and servers, like a mail plugin
# This bot can store messages when the recipients are offline, and send them when they join the server
# /!\ Server admins can spoof PMs (/tellraw, /nick) so enable this bot only if you trust server admins
enabled=false
database=MailerDatabase.ini
ignorelist=MailerIgnoreList.ini
publicinteractions=false
maxmailsperplayer=10
maxdatabasesize=10000
retentiondays=30
[AutoDrop]
# Automatically drop items in inventory
# You need to enable Inventory Handling to use this bot
enabled=false
mode=include # include, exclude or everything. Include: drop item IN the list. Exclude: drop item NOT IN the list
items= # separate each item name with a comma ',': ItemOne,ItemTwo
# See this file for an up-to-date list of item types you can use with this bot:
# https://github.com/MCCTeam/Minecraft-Console-Client/blob/master/MinecraftClient/Inventory/ItemType.cs
[ReplayMod]
# Enable recording of the game (/replay start) and replay it later using the Replay Mod (https://www.replaymod.com/)
# Please note that due to technical limitations, the client player (you) will not be shown in the replay file
# /!\ You SHOULD use /replay stop or exit the program gracefully with /quit OR THE REPLAY FILE MAY GET CORRUPT!
enabled=false
backupinterval=300 # How long should replay file be auto-saved, in seconds. Use -1 to disable
Prerequisites
debugmessages=true
in config to diagnose my issueMinecraft Version
1.18.2
Console Client Version
Latest
Expected Behavior
Logging into the account without any issues.
Actual Behavior
Taking around 3 minutes to connect to minecraft.net and then giving me a 520 error code.
This works with my Main Microsoft Account however all my Mojang Alts are given this message. This happens when I try to login without any server address and also when there is a server address.
My Loaded session ID was also for another minecraft account which was my Main Microsoft account that worked with the client during testing.
Steps to Reproduce the bug
Attach screenshot here (If applicable)
Minecraft Console Client v1.18.1 - for MC 1.4.6 to 1.18.1 - Github.com/MCCTeam AppVeyor build 538, built on Wed 12/15/2021 from commit e68a51d [MCC] [Settings] Loading Settings from C:\Users\Hughes\OneDrive\Desktop\console client 18.2\MinecraftClient.ini [MCC] [Translations] No translation file found for en. (Looked 'C:\Users\Hughes\OneDrive\Desktop\console client 18.2\lang\mcc\en.ini'
[MCC] [Translations] No translation file found for system language (en). (Looked 'C:\Users\Hughes\OneDrive\Desktop\console client 18.2\lang\mcc\en.ini' Color test: Your terminal should display [0123456789ABCDEF]: [0123456789ABCDEF] [SessionCache] Initializing FileSystemWatcher for file: C:\Users\Hughes\OneDrive\Desktop\console client 18.2\SessionCache.ini Loading Minecraft profiles: launcher_profiles.json Loading session cache from disk: SessionCache.ini Loaded session: Login : Password :
Connecting to Minecraft.net... Performing request to authserver.mojang.com Got error code from server: 520 Minecraft Login failed :Network error. [MCC] [AutoRelog] Launching with 2147483647 reconnection attempts [MCC] [AutoRelog] Initializing without a kick message file [MCC] [AutoRelog] Got disconnected with message: Minecraft Login failed :Network error. [MCC] [AutoRelog] Ignoring kick message, reconnecting anyway. [MCC] [AutoRelog] Waiting 10 seconds before reconnecting... [MCC] [AutoRelog] Disconnecting and Reconnecting to the Server
Anythings that could help diagnosing the bug
Device
Desktop
Operating System
Windows
Server Address (If applicable)
lemoncloud.org