Closed Frog-Lover-Antony closed 4 years ago
Hi @Frog-Lover-Antony,
You are probably looking for this section of the documentation. The Script API (all the MCC.<Function>
APIs) is defined in CSharpRunner.cs while the ChatBot API is defined in ChatBot.cs.
Regarding AutoFishing, did the autofish instructions not work for you?
Oh, seems that I'm not a really good researcher. Thanks for the CSharpRunner.cs note.
I did exactly how the instruction says but I don't get "threw a fishing rod" message after /useitem
even when i'm standing in water, only fishing rod in inventory, fishing rod is selected.
I eventually managed to catch a fish blind only using /useitem
@ORelio sorry, of course I had to provide something like: `
language=en_GB consoletitle=%username%@%serverip% - Minecraft Console Client internalcmdchar=slash # Use 'none', 'slash' or 'backslash' splitmessagedelay=2 # Seconds between each part of a long message botowners=Enderflame # Use name list or myfile.txt with one name per line botmessagedelay=1 # Seconds to delay between message a bot makes to avoid accidental spam mcversion=1.14.4 # Use 'auto' or '1.X.X' values brandinfo=vanilla # Use 'mcc','vanilla', or 'none' chatbotlogfile= # Leave empty for no logfile privatemsgscmdname=msg # Used by RemoteControl bot showsystemmessages=true # System messages for server ops showxpbarmessages=true # Messages displayed above xp bar showchatlinks=false # Show links embedded in chat messages terrainandmovements=true # Uses more ram, cpu, bandwidth inventoryhandling=true # Toggle inventory handling (beta) entityhandling=true # Toggle entity handling (beta) sessioncache=disk # How to retain session tokens. Use 'none', 'memory' or 'disk' resolvesrvrecords=fast # Use 'false', 'fast' (5s timeout), or 'true'. Required for joining some servers. accountlist=accounts.txt # See README > 'Servers and Accounts file' for more info about this file serverlist=servers.txt # See README > 'Servers and Accounts file' for more info about this file playerheadicon=true # Only works on Windows XP-8 or Windows 10 with old console exitonfailure=false # Disable pauses on error, for using MCC in non-interactive scripts debugmessages=true # Please enable this before submitting bug reports. Thanks! scriptcache=true # Cache compiled scripts for faster load on low-end devices timestamps=false # Prepend timestamps to chat messages autorespawn=false # Toggle auto respawn if client player was dead (make sure your spawn point is safe)
[Proxy] enabled=false # Use 'false', 'true', or 'login' for login only type=HTTP # Supported types: HTTP, SOCKS4, SOCKS4a, SOCKS5 server=0.0.0.0:0000 # Proxy server must allow HTTPS for login, and non-443 ports for playing username= # Only required for password-protected proxies password= # Only required for password-protected proxies
[MCSettings] enabled=true # If disabled, settings below are not sent to the server locale=en_US # Use any language implemented in Minecraft renderdistance=medium # Use tiny, short, medium, far, or chunk amount [0 - 255] difficulty=normal # MC 1.7- difficulty. peaceful, easy, normal, difficult chatmode=enabled # Use 'enabled', 'commands', or 'disabled'. Allows to mute yourself... chatcolors=true # Allows disabling chat colors server-side main_hand=left # MC 1.9+ main hand. left or right skin_cape=true skin_hat=true skin_jacket=false skin_sleeve_left=false skin_sleeve_right=false skin_pants_left=false skin_pants_right=false Bot Settings
---removed disabled stuff---
[AutoFishing] Entity Handling NEED to be enabled first enabled=true
`
Your fishing rod should be located in slot 0 to slot 8 (the hotbar) https://minecraft.gamepedia.com/Inventory
Your fishing rod should be located in slot 0 to slot 8 (the hotbar)
hmmm but its already in the hotbar slot 1 So, you see that the fishing rod is in slot 36, which does not make sense according to inventory layout. This looks like if paperspigot uses a different method of inventory managment. Gonna try conneting to local game and see if it makes any difference.
Well, see yourself Maybe mapping slots 36-44 to 0-8 would work?
Even though the player is not facing the sea, the message Threw a fishing rod
should appear.
You should check if the fishing rod was indeed threw out in the game after using /useitem
, by using a game client and watch the bot.
Sometimes anti-cheat plugins might do additional check for preventing bot client.
You should check if the fishing rod was indeed threw out in the game after using /useitem
Check. The fishing rod does work, but I get no "Threw a fishing rod" message anyway
@ReinforceZwei can I compare your configs and see what might be wrong with mine?
Here is my config
# Minecraft Console Client v1.15.2
# Startup Config File
[Main]
# General settings
# Leave blank to prompt user on startup
# Use "-" as password for offline mode
login=
password=
serverip=
# Advanced settings
language=en_GB
consoletitle=%username%@%serverip% - Minecraft Console Client
internalcmdchar=slash # Use 'none', 'slash' or 'backslash'
splitmessagedelay=2 # Seconds between each part of a long message
botowners=Player1,Player2,Player3 # Use name list or myfile.txt with one name per line
botmessagedelay=2 # Seconds to delay between message a bot makes to avoid accidental spam
mcversion=auto # Use 'auto' or '1.X.X' values
brandinfo=mcc # Use 'mcc','vanilla', or 'none'
chatbotlogfile= # Leave empty for no logfile
privatemsgscmdname=tell # Used by RemoteControl bot
showsystemmessages=true # System messages for server ops
showxpbarmessages=true # Messages displayed above xp bar
showchatlinks=true # Show links embedded in chat messages
terrainandmovements=false # Uses more ram, cpu, bandwidth
inventoryhandling=true # Toggle inventory handling (beta)
entityhandling=true # Toggle entity handling (beta)
sessioncache=disk # How to retain session tokens. Use 'none', 'memory' or 'disk'
resolvesrvrecords=fast # Use 'false', 'fast' (5s timeout), or 'true'. Required for joining some servers.
accountlist=accounts.txt # See README > 'Servers and Accounts file' for more info about this file
serverlist=servers.txt # See README > 'Servers and Accounts file' for more info about this file
playerheadicon=true # Only works on Windows XP-8 or Windows 10 with old console
exitonfailure=false # Disable pauses on error, for using MCC in non-interactive scripts
debugmessages=false # Please enable this before submitting bug reports. Thanks!
scriptcache=true # Cache compiled scripts for faster load on low-end devices
timestamps=false # Prepend timestamps to chat messages
autorespawn=false # Toggle auto respawn if client player was dead (make sure your spawn point is safe)
[AppVars]
# yourvar=yourvalue
# can be used in some other fields as %yourvar%
# %username% and %serverip% are reserved variables.
[Proxy]
enabled=false # Use 'false', 'true', or 'login' for login only
type=HTTP # Supported types: HTTP, SOCKS4, SOCKS4a, SOCKS5
server=0.0.0.0:0000 # Proxy server must allow HTTPS for login, and non-443 ports for playing
username= # Only required for password-protected proxies
password= # Only required for password-protected proxies
[ChatFormat]
# Do not forget to uncomment (remove '#') these settings if modifying them
builtins=true # MCC built-in support for common message formats
# public=^<([a-zA-Z0-9_]+)> (.+)$
# private=^([a-zA-Z0-9_]+) whispers to you: (.+)$
# tprequest=^([a-zA-Z0-9_]+) has requested (?:to|that you) teleport to (?:you|them)\.$
[MCSettings]
enabled=true # If disabled, settings below are not sent to the server
locale=en_US # Use any language implemented in Minecraft
renderdistance=medium # Use tiny, short, medium, far, or chunk amount [0 - 255]
difficulty=normal # MC 1.7- difficulty. peaceful, easy, normal, difficult
chatmode=enabled # Use 'enabled', 'commands', or 'disabled'. Allows to mute yourself...
chatcolors=true # Allows disabling chat colors server-side
main_hand=left # MC 1.9+ main hand. left or right
skin_cape=true
skin_hat=true
skin_jacket=false
skin_sleeve_left=false
skin_sleeve_right=false
skin_pants_left=false
skin_pants_right=false
# Bot Settings
[Alerts]
enabled=false
alertsfile=alerts.txt
excludesfile=alerts-exclude.txt
beeponalert=true
[AntiAFK]
enabled=false
delay=600 #10 = 1s
command=/ping
[AutoRelog]
enabled=false
delay=10
retries=3 #-1 = unlimited
ignorekickmessage=false
kickmessagesfile=kickmessages.txt
[ChatLog]
enabled=false
timestamps=true
filter=messages
logfile=chatlog-%username%-%serverip%.txt
[Hangman]
enabled=false
english=true
wordsfile=hangman-en.txt
fichiermots=hangman-fr.txt
[ScriptScheduler]
enabled=false
tasksfile=tasks.ini
[RemoteControl]
enabled=false
autotpaccept=true
tpaccepteveryone=false
[AutoRespond]
enabled=false
matchesfile=matches.ini
[AutoAttack]
# Entity Handling NEED to be enabled first
enabled=true
[AutoFishing]
# Entity Handling NEED to be enabled first
enabled=true
[AutoEat]
# Inventory Handling NEED to be enabled first
enabled=true
threshold=6
Got no idea why, but it works with your config
inaccurate results bc bot is fishing on the ground
Config difference:
Going to play around the configuration, see what causes the script not to work and close the issue
Easily enough, I found out that fishing does not work if terrainmovements is set to true.
So when you need both of them, consider using /move on
and /move off
to prevent such thing happening.
Thanks to @ReinforceZwei for help
Thanks @ORelio for such a big job working on the app and help.
I'm going to do my best contributing to the project :smiley:
I think it should be a bug :thinking:
AutoFishing should be work with terrainmovements=true
Would you mind reopen the issue and change the issue title to this bug?
Or submit a new issue?
I'm really happy with being able to create a bot for minecraft, but currently facing some issues:
Adding a full wiki page for all examples (even "how to start your bot") and functions will make MCC much easier to use. thx @ORelio for keeping work on the project