Open dan-howd opened 9 years ago
We're only going to be supporting classicube by that point.
Can't you convert names to uuid's with http requests to the mojang servers, then store uuids for ban/white/rank/op lists...
Honestly, with the state of classic as it is, it's not worth it. It would be easier to, and more time saving, to just drop mc.net support and only use CC. It's to the point of asking, is it worth the time supporting something that only, at most, has 15-20 players at a time?
Or invest time in a plugin/fork of spigot, that makes spigot behave like classic, allows it's clients + latest paid version of minecraft to join, and limits paid version connections to classic blocks and stuff ;p
That would be nice and all, but I'm pretty sure both me and Hetal have better things to do with our time right now. Hetal did have an idea similar, but we never had the time to do anything about it.
It'd be a fun idea if you incorporated something like lava survival in it, which is an idea you could use to team up with a minigame network
Its still a possibility, but not for MCForge, we are going to sooner or later depreciate MCForge-Redux, and replace it with https://github.com/PlasmaShaft/PlasmaShaft
It was more like a proxy that allowed paid players to join classic servers, I just never got around to making it.
If you don't know already, I'm talking about this: https://mojang.com/2015/01/announcing-minecraft-name-changes/
What I mean is, won't the ban list, since it's stored as plain text, be completely irrelevant with this in the form MCForge is now? I mean, its a bit of a weird situation I suppose, but couldn't someone just change their name and now they're no longer banned?