The client sometimes doesn't update its inventory unless the server says it should. When the client sends a flood of CreativeInventoryAction packets due to shift-clicking the "Destroy Item" button in creative mode, the client won't actually remove the items from the inventory until the server tells it to.
This PR conflicts with https://github.com/MCHPR/MCHPRS/pull/43. If you're gonna merge that PR, it's probably a good idea to do that PR first, then I'll rebase and update this PR to work with the new clientbound packets system
The client sometimes doesn't update its inventory unless the server says it should. When the client sends a flood of CreativeInventoryAction packets due to shift-clicking the "Destroy Item" button in creative mode, the client won't actually remove the items from the inventory until the server tells it to.
This PR conflicts with https://github.com/MCHPR/MCHPRS/pull/43. If you're gonna merge that PR, it's probably a good idea to do that PR first, then I'll rebase and update this PR to work with the new clientbound packets system