Open katschuba opened 2 years ago
Yeah, I also support your 1st idea as well, it would make the status be similar to the built-in Xbox Live and PSN statuses where the game shows up first, then the console you're playing on when you click on the discord profile.
As far as I know, the first is impossible with Discord's current method of rich presence applications. The name of the "Playing" status is taken from the application's name, and it would be a bit too much for me to create over 5,000 separate developer applications for each Nintendo Switch game. As for the second one, I'll certainly work on that. I believe there is a native MacOS method for dynamic status bar icons, but I'm not certain that PyQt5 supports it. Worst case scenario, I'll just make a separate icon and load it depending on the system theme. I'll keep this issue open until I finish the second change.
Should work properly now.
Please comment on this issue if any problems arise. Thank you!
Thanks man, very nice! When can we expect the new release-version to download?
I still have a few things to touch-up on, but probably on Friday.
If you want, you can always build to an app using the scripts/build.sh
script on the development branch.
1st: Could you make it that the name of the game comes up first, [...]? So others can see at a glance on the memberlist which game I'm playing.
As far as I know, the first is impossible with Discord's current method of rich presence applications. The name of the "Playing" status is taken from the application's name, and it would be a bit too much for me to create over 5,000 separate developer applications for each Nintendo Switch game.
I've created Discord applications for most Nintendo-published games: https://github.com/samuelthomas2774/nxapi/tree/main/src/discord/titles. @MCMi460 I don't mind you using these as well; pypresence seems to support disconnecting/reconnecting to Discord with another client ID. Anyone can create an issue on my repo to suggest any other titles (only for more popular games though, like @MCMi460 I'm not creating 100s/1000s of Discord applications).
Discord actually fetches the application name and sets it as the activity name locally, so with a modified/custom client (e.g. discord.js) we could just pass the name to Discord. There's also an API for this but it's restricted to Xbox Live, PlayStation and a few others.
I've created Discord applications for most Nintendo-published games: https://github.com/samuelthomas2774/nxapi/tree/main/src/discord/titles. @MCMi460 I don't mind you using these as well [...]
Ah, thank you @samuelthomas2774! I'll add this soon.
Discord actually fetches the application name and sets it as the activity name locally, so with a modified/custom client (e.g. discord.js) we could just pass the name to Discord. There's also an API for this but it's restricted to Xbox Live, PlayStation and a few others.
I'd prefer not to attempt to bypass Discord's decisions. If I really wanted to do something like this, I'd instead just bundle a bare-bones self-bot script inside NSO-RPC, log into the user's account, and make the activities.write API calls manually. That's very interesting, though, thanks for telling me!
I've created Discord applications for most Nintendo-published games: https://github.com/samuelthomas2774/nxapi/tree/main/src/discord/titles. @MCMi460 I don't mind you using these as well [...]
Ah, thank you @samuelthomas2774! I'll add this soon.
I have a script to export these as JSON/CSV, so they can be fetched at runtime, as they are written in TypeScript to allow for custom behaviour (just remember to cache the data for a few days if you do this 😄). I might change the format slightly so don't use these links yet.
URL | - |
---|---|
https://nxapi.ta.fancy.org.uk/data/discord-titles.json | JSON |
https://nxapi.ta.fancy.org.uk/data/discord-titles-compact.json | JSON without Discord activity configuration |
https://nxapi.ta.fancy.org.uk/data/discord-clients.json | JSON with Discord app data |
https://nxapi.ta.fancy.org.uk/data/discord-titles.csv | CSV |
https://nxapi.ta.fancy.org.uk/data/discord-titles-compact.csv | CSV without Discord activity configuration |
I'd prefer not to attempt to bypass Discord's decisions. If I really wanted to do something like this, I'd instead just bundle a bare-bones self-bot script inside NSO-RPC, log into the user's account, and make the activities.write API calls manually. That's very interesting, though, thanks for telling me!
Same. I tried using the activities.write
OAuth scope but it just rejects it (after allowing me to authorise it) - hopefully Discord will open this API soon, it would also mean this would work without having Discord open, and also for other non-desktop platforms (e.g. mobile games).
@MCMi460 Installed the new version. Works fine so far. 👍 But could you change the behaviour of the titlebar-buttons? Currently the menubar icon is only visible when hitting the close button of the settings window. I would prefer red-button (close) for quitting the app and yellow-button (minimize) for minimizing to the menubar. And in addition it would be cool if when minimized, the app is hidden from dock and only visible in the menubar.
+1ing the idea of the app being hidden on the dock! Great app so far, thank you!
In the same vein as #63, I am considering adding the game's name status support for games over Discord presence, though it may be some time before that comes to being.
Hi, first of all: Very nice tool!
2 ideas for improvement: 1st: Could you make it that the name of the game comes up first, and then the console I'm playing it on? So others can see at a glance on the memberlist which game I'm playing.
2nd: MacOS. Coloring the icon black, when the menubar is in daylight mode, so that it fits to all the other icons 😁