Somehow, placing blocks becomes slow when aiming is binded on RMB. However, when aiming is binded on another button(checked on LMB) it just works as it should be (blocks breaking correctly). I don't know was it reported yet, and is 1.18.2 supported by now, so I'll left it here 'cos i didn't found any info 'bout that issue throught the net.
P.S. Maybe optifine is a bit dumb, i'll check it later
Looks like i found an issue in events/PreventGunClick.java. I'm not quite good in Forge API, but I think it's faster to check if targeted block is interactable or not
Modpack:
tacz 1.18.2 1.0.2 release
Somehow, placing blocks becomes slow when aiming is binded on RMB. However, when aiming is binded on another button(checked on LMB) it just works as it should be (blocks breaking correctly). I don't know was it reported yet, and is 1.18.2 supported by now, so I'll left it here 'cos i didn't found any info 'bout that issue throught the net.
P.S. Maybe optifine is a bit dumb, i'll check it later