Open IsaacMvmv opened 3 years ago
Probably best to not compile it yourself, precompiled debs already exist for amd64, armhf, and arm64
https://jenkins.thebrokenrail.com/job/minecraft-pi-reborn/job/master/111/artifact/out/minecraft-pi-reborn-client_2.2.2_amd64.deb https://jenkins.thebrokenrail.com/blue/organizations/jenkins/minecraft-pi-reborn/detail/master/111/artifacts
But how did they to compile? I want to knowww
hmm, seems like amd64 version isnt fully independent:
[INFO]: Configuring Game...
[INFO]: Starting Game...
qemu-arm-static: Could not open '/lib/ld-linux-armhf.so.3': No such file or directory
I dont know about c Im a noob programmer Just i'm asking
I want to compile for x86_64 architecture for no reason( just want to run with my pc mcpi ...) and first: cmake Of course it had to give errors so I modified CMakeLists.txt to NoT run arm toolchain in cmake/building
Output:
I have renamed $PWD to . to... protect? idk like protecting some useless
next: make
Seems like it is solved, true?
NO
make -j16 (yes, let me change pc by small beast)
Output:
now only make to make output "clean"
output:
Seems like /home/isaac/clones/minecraft-pi-reborn/libreborn/src/reborn.c is rebel
Ok, deleted
this lines to omit arm error... but 6 errors remaining
When I open file:
YES, I dont understand, just a bit BIT And I want to ask to people who knows C to answer to my question:
Can minecraft-pi-reborn/libreborn/src/reborn.c be modified to NOT return errors? I mean to make it compile to allllllll architectures, not only x86_64
Tnks :D