Closed Sovok1917 closed 3 months ago
@Sovok1917 have you tried updating Voxy & Mesa and seeing if the issue still occurs? I'm on Mesa 24.1.4 and both the latest 1.20.4 build on Modrinth and the latest commit (https://github.com/MCRcortex/voxy/commit/28def55b0b20c86e85f2e165be9a7e02601c5d74) work fine for me with no issues.
Indeed, the issue is no longer present
When using Voxy I have very broken rendering: a bunch of seemingly random chunks gets rendered near the player, here is a screenshot: https://ibb.co/5RhXGpL ;
The issue persists regardless of whether or not I'm running any unnecessary mods on the side, or on the type of the world that I'm playing, as for the logs, the seems to be an error, but the game does not crash : https://mclo.gs/hhk6303; As for the mod configuration - I'm using default settings and config. Minecraft version: 1.20.4, Voxy version: 0.1.5-alpha.
I'm running Minecraft via Prism Launcher on linux, my java version: openjdk version "17.0.10" 2024-01-16 (not sure what else to add)
Note: The actual issue seems to be with rendering saved LOD chunks - when using somebody else's chunks for a test, only parts of them get rendered: https://ibb.co/bKv4D12
Note: It seems the reason is that I use mesa 24.0.7, using zink and downgrading to mesa 23.3.5/6 should fix the issue