MCTCP / TerrainControl

Minecraft Terrain Generator for SpigotMC and Forge
https://www.spigotmc.org/threads/terraincontrol.37980/
MIT License
230 stars 163 forks source link

Improper spawning of bo2s from mushroom and bonemeal #22

Closed ghost closed 12 years ago

ghost commented 12 years ago

On a per-biome basis just like every other instance of spawning bo2's with saplings, red and brown mushrooms both spawn bo2 objects instead of growing Notch's standard 'hugemushrooms.'

ledhead900 commented 12 years ago

Hmm Interesting, I generally turn that feature off after world is generated but would be nice to fix that.

oloflarsson commented 12 years ago

Wouldn't it be great if you could assign to a bo2 from what sapling types or mushroom types it could grow? This way you could have mushroom bo2s growing from shrooms :)

ledhead900 commented 12 years ago

I think its possible to do now too with the new features just included recently giving custom biome ID and mob group spawning control per biome.

I think since ANVIL it is now possible to actually assign Bo2 per biome ID now and sapling growth per ID, would need looking into that is for sure.