MCTCP / TerrainControl

Minecraft Terrain Generator for SpigotMC and Forge
https://www.spigotmc.org/threads/terraincontrol.37980/
MIT License
231 stars 162 forks source link

Re-opening (Random structures Bug) Issue #281

Open Noumpas13 opened 10 years ago

Noumpas13 commented 10 years ago

I checked the configuration of each biome, and they were correct as default (as you said) But man... wtf? http://oi62.tinypic.com/20fco4o.jpg So it is confirmed... there is a bug (version TC 2.7.0 on 1.7.10 MC server (spigot) )

edit: see #280 for the original issue

rutgerkok commented 10 years ago

Hmm, interesting. Temples are rare, I haven't found one yet, so I can't verify and fix this issue.

Are you using the default settings? If not, could you post or send your settings (email is on my github profile)? What is the seed of the world?

Noumpas13 commented 10 years ago

i am using the default Rare buildings settings of each biomeconfig and the general world config. I have customized the Biome lists though, so i include all of the biomes (and many changes at not border near and isle in biome) i am afraid this wont help, but i can assure you that i noticed a jungle temple building in a desert biome when i first installed and used terrain control for the first time (all default settings)

rutgerkok commented 10 years ago

It's going to be difficult to reproduce the issue. I'll try, but no guarantees, it's probably a rare edge case.

Noumpas13 commented 10 years ago

it doesnt bother me, i am just reporting in