egenerate, Deleting chunks within the .mca files, unloading chunks without or with saving them and doing the same. I think I've had pretty much all combinations trying to prevent chunkfails from happening while trying to regenerate an custom structure.
egenerate, Deleting chunks within the .mca files, unloading chunks without or with saving them and doing the same. I think I've had pretty much all combinations trying to prevent chunkfails from happening while trying to regenerate an custom structure.
I have made an more detailed request on: http://forum.mctcp.com/t/support-for-unexpected-chunk-generation-request/1510
I would be a verry happy terrain creator if this could be added. Thanks a huge lot in advance!