Open XLNS-XYZ opened 7 years ago
A method is required of how a player can play with another friend, without joining a battle server. Criteria:
Remember that each lobby will contain 1 player.
Should there be any ideas, please respond below.
A basis is created for the Cross server communication
By taking advantage of API:Class/DataStoreService
aka Cross Lobby Communication
Where player is in lobby with MaxPlayers of 1.
Global chat rooms created, holding 100 Members.