Open giftfish opened 8 years ago
Note that scaling will not work for small screens, unless you plan on making the text tiny for them.
If we implement scaling, I'd expect all text to scale -- the entire GUI -- otherwise it doesn't make sense. That said, we have yet to discuss whether or how to do it, so... we'll see.
Scaling is done by screen dpi. Most screens are around 96, from 27" 1080p to 11" MacBook air. Only recently have new dpis been introduced (since about win8.1).
On Sep 15, 2016 3:06 PM, "Giftfish" notifications@github.com wrote:
If we implement scaling, I'd expect all text to scale -- the entire GUI -- otherwise it doesn't make sense. That said, we have yet to discuss whether or how to do it, so... we'll see.
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Some info as I understand it:
It should be possible to set the window size at runtime to fix immediate issues with sizing, where the window is so big, you can't see anything. Further changes would require either scaling entire UI in code (no idea how that would work), or reworking the UI a little so there's scrollability in larger areas.
We've had a couple suggestions to allow various types of scaling:
Not sure if doing this will help with the tab display bug in the Credits window or not.