issues
search
MEC402
/
tileViewer
An OpenGL program for displaying tiled imagery from a remote URL on Large Format Displays
2
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Dev
#34
KoenigKrote
closed
6 years ago
0
Synchronized Viewing is very stuttery
#33
KoenigKrote
opened
6 years ago
0
Synchronized Viewing needs to account for FOV differences
#32
KoenigKrote
opened
6 years ago
0
More metadata in JSON files
#31
KoenigKrote
opened
6 years ago
0
Noglobal back into dev
#30
KoenigKrote
closed
6 years ago
0
Include image tile width/height in JSON file
#29
KoenigKrote
closed
6 years ago
1
Spinlock is hiding somewhere
#28
KoenigKrote
closed
6 years ago
1
Stereo cameras in 5-panel mode are warped
#27
KoenigKrote
closed
6 years ago
1
Current ThreadPool implementation has a tendency to explode
#26
KoenigKrote
closed
6 years ago
1
Non-header libraries should be excluded from the repo
#25
KoenigKrote
opened
6 years ago
0
Stereo
#24
KoenigKrote
closed
6 years ago
0
Thread::Futures are causing a memory leak
#23
KoenigKrote
closed
6 years ago
1
Image data is causing a memory leak
#22
KoenigKrote
closed
6 years ago
2
prefix for where to load JSON file and tilesets should come from command line
#21
smcutchin
closed
6 years ago
1
ThreadPool
#20
KoenigKrote
closed
6 years ago
1
idleFunc() in Viewer.cpp eats CPU cycles like craaaazy
#19
KoenigKrote
closed
6 years ago
1
New texture levels may overwrite others
#18
KoenigKrote
closed
6 years ago
1
Shader hot-reload
#17
KoenigKrote
closed
6 years ago
0
Zoom mode
#16
KoenigKrote
closed
6 years ago
1
Integrate Oculus VR / Stereoscopic mode
#15
KoenigKrote
closed
6 years ago
1
Read data from arbitrary URI
#14
KoenigKrote
closed
6 years ago
2
Parameterize ImageHandler
#13
KoenigKrote
closed
6 years ago
4
Matt/cube buffered
#12
KoenigKrote
closed
6 years ago
0
Refactor GLUT control bindings into a separate file
#11
KoenigKrote
closed
6 years ago
1
Mouse camera control is janky, needs improving
#10
KoenigKrote
closed
6 years ago
1
Tiles are clipping over/through each other
#9
KoenigKrote
closed
6 years ago
1
Split shaders into separate file for easier editing
#8
KoenigKrote
closed
6 years ago
1
Load images into program
#7
KoenigKrote
closed
6 years ago
1
Replace color values on tiles with textures
#6
KoenigKrote
closed
6 years ago
1
Any tile that isn't on the Front or Back face of the "cube" does not render
#5
KoenigKrote
closed
6 years ago
1
Tiles are generated at a fixed size instead of relative to how many tiles per face there are
#4
KoenigKrote
closed
6 years ago
2
Object rotation only works by manipulating vertices in the shaders
#3
KoenigKrote
closed
6 years ago
2
Tile faces are not being generated at right coordinates to align with other faces
#2
KoenigKrote
closed
6 years ago
2
Tiles are generated at odd coordinators when maxResDepth > 1
#1
KoenigKrote
closed
6 years ago
1