MEGA65 / mega65-user-guide

MEGA65 User Guide
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SPRPTRADR sprite pointer address must be 16-byte aligned #591

Open dansanderson opened 5 months ago

dansanderson commented 5 months ago

Docs for SPRPTRADR suggest that sprite pointers "[can] be moved from the end of screen RAM to an arbitrary location in the first 8MB of RAM." / "the sprite pointer list [can] be located anywhere in the first 8MB of RAM." There's an additional requirement not mentioned that the location of the pointers must be 16-byte aligned.