Open KronoTrigger opened 3 years ago
When you enable gyro>analog remap rule, deadzone for that analog is force-enabled automatically (acts as if you enabled deadzone under Profile>Analog sticks. You can reduce this deadzone on Profile>Analog sticks submenu. \ Why this was done? Because app deadzone is applied after reVita will add its emulated values. Lets assume your stick is a bit junky (it is) and even when you do not touch it, it is detected as its tilted 5 points to the right (When ideally it should be at 0). All Vita apps have some deadzone (lets assume 10 here), so they will ignore those small values(5 < 10) and read it as 0 - everything works just fine. But now you have added gyro>analog remap, and tilted your vita very fast to the left. reVita will see this fast tilt, and will set your analog as maximally tilted to the left (-127), but, as we have also native junky analog here (+5), they will be summed up (-127 +5 = -122). So, you cannot actually reach maximum value here with you gyro - no matter how fast you tilt it. That's why we need to apply deadzones to them separately, before summing them up.
I've noticed some issues with the 'R' Stick shifting far when I slightly move it, my deadzone is high and my anti-deadzone is balanced out. My gyro is enabled for my R Stick as well, it appears to only do it when I have Gyro enabled for the Right Stick.
Just my suggestion, can there be a way to set the speed of how fast something goes, kind of like how it was in reMap, my R Stick is quick to move, even with my deadzone set to max.
• Thank you!