MHDtA-dev / VKFS

Cross-platform C++ framework that allows you to quickly initialize Vulkan and provides easy-to-use abstraction above main objects
Apache License 2.0
10 stars 3 forks source link

Provide tests or complete working examples. #1

Open Omnomios opened 6 months ago

Omnomios commented 6 months ago

I was evaluating the framework by porting up to "Texture Mapping" from https://vulkan-tutorial.com/. I spent a few hours trying to get the Descriptors working with the Shaders from that tutorial. It wasn't obvious how to combine a UBO and a Sampler.

The tutorials are incomplete and don't illustrate enough of VKFS to be that useful. VKFS is a really nice abstraction but it seems to have some issues. I wasn't able to use it for the simplest use case. If there were a few tests or examples provided I could use them to rule out the library itself.

MHDtA-dev commented 6 months ago

Thanks for the feedback. Indeed, examples should definitely be added, I will deal with this in the near future.